Wins early — in Hot Zone 7.0 points better in short rounds than in long ones (60.2% against 53.2%, split at 104 s). A pick for pace — if the game drags on, it works against him.
Only Open Business. 08/04 to 08/19, 14 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.
Win rate per rank tier on Open Business — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −9.6 — punishes weak opponents: from Gold to Legendary the win rate drops by 9.6 points (regression 63.4% to 53.8%). Higher up he gets outplayed.
Direct duels in Hot Zone: how Tick does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Open Business. Computed for Mythic.
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed for Mythic.
Ash
67.3%
835 games
Bibi
62.6%
10,028 games
Damian
63.0%
4,209 games
Bo
61.3%
18,191 games
Doug
61.9%
3,424 games
Meg
60.7%
14,428 games
Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | xolton | Legendary | 34 | 51.9% | 85.3% |
| 2 | kp|vodolaZ | Legendary | 50 | 50.4% | 72.0% |
| 3 | 소피브 | Mythic | 25 | 50.1% | 88.0% |
| 4 | Isaac | Legendary | 75 | 50.0% | 65.3% |
| 5 | WorldwideSkippa | Mythic | 55 | 49.8% | 69.1% |