Skill bonus −9.2 — punishes weak opponents: 58.1% in Gold, only 48.9% in Legendary. Higher up he gets outplayed.
Wins late — in Heist 11.4 points better in long rounds than in short ones (39.6% against 28.3%, split at 100 s). Needs the long round; in a fast game he never arrives.
08/03 to 08/13, 11 days. 4 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/13.
The numbers above are for Parallel Plays. Here is the rest of the rotation for comparison (ranked, Legendary) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| Flaring Phoenix Knockout | 51.8% | 8679 | 91 | ||
| Layer Cake Bounty | 51.5% | 7100 | 88 | ||
| Belle's Rock Knockout | 51.0% | 7885 | 89 | ||
| Dry Season Bounty | 51.2% | 4037 | 79 | ||
| Shooting Star Bounty | 50.8% | 3452 | 77 | ||
| New Horizons Knockout | 50.4% | 3008 | 75 | ||
| Out in the Open Knockout | 49.2% | 2861 | 74 | ||
| Open Business Hot Zone | 48.3% | 2473 | 72 | ||
| Ring of Fire Hot Zone | 47.2% | 3713 | 78 | ||
| Hideout Bounty | 47.1% | 2414 | 72 | ||
| Dueling Beetles Hot Zone | 45.5% | 3378 | 77 | ||
| Triple Dribble Brawl Ball | 46.1% | 1294 | 62 | ||
| Deathcap Trap Gem Grab | 45.1% | 947 | 58 | ||
| Pinball Dreams Brawl Ball | 44.5% | 1079 | 60 | ||
| Hard Rock Mine Gem Grab | 44.4% | 619 | 51 | ||
| Center Stage Brawl Ball | 44.2% | 767 | 55 | ||
| Parallel Plays Hot Zone | 43.7% | 657 | 52 | ||
| Gem Fort Gem Grab | 43.2% | 236 | 37 | ||
| Sneaky Fields Brawl Ball | 42.8% | 684 | 53 | ||
| Crystal Arcade Gem Grab | 41.7% | 535 | 49 | ||
| Undermine Gem Grab | 39.6% | 336 | 42 | ||
| Double Swoosh Gem Grab | 39.0% | 413 | 45 | ||
| Kaboom Canyon Heist | 28.6% | 84 | 21 | ||
| Hot Potato Heist | 28.0% | 93 | 23 | ||
| Rustic Arcade Gem Grab | 36.5% | 674 | 53 | ||
| Safe Zone Heist | 31.6% | 291 | 40 | ||
| Bridge Too Far Heist | 20.2% | 104 | 25 |
Direct duels in Hot Zone: how Tick does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Computed for Legendary.
Worst case: 34.2% against Starr Nova in Hot Zone. On average the worst case sits at 34.2%.
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed for Legendary.
Stu
58.9%
348 games
Griff
53.6%
1,095 games
Bo
53.6%
920 games
Damian
55.7%
282 games
Starr Nova
52.9%
416 games
Surge
50.1%
829 games
Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | kp|vodolaZ | Legendary | 38 | 51.1% | 76.3% |
| 2 | xolton | Mythic | 21 | 50.5% | 90.5% |
| 3 | WorldwideSkippa | Mythic | 45 | 50.4% | 71.1% |
| 4 | yukikko🪽 | Legendary | 47 | 48.7% | 66.0% |
| 5 | Isaac | Mythic | 23 | 48.5% | 78.3% |