Win rate per rank tier on Pinball Dreams — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression −3.1 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Brawl Ball: how Tick does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Pinball Dreams. Computed across all ranked tiers — the numbers are not enough for Masters yet.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Masters yet.
Bibi
64.6%
444 games
Trunk
57.3%
382 games
Frank
58.9%
270 games
Stu
62.4%
125 games
Starr Nova
60.3%
151 games
Doug
63.3%
98 games
Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 南部緊繃黑松哥 | Diamond | 27 | 41.9% | 66.7% |
| 2 | イキイキした毎日の妹 | Diamond | 24 | 40.4% | 62.5% |
| 3 | DB | Diamond | 22 | 40.3% | 63.6% |
| 4 | Yang79 | Diamond | 26 | 38.7% | 53.8% |
| 5 | さなねゆ | Diamond | 23 | 38.0% | 52.2% |