Skill bonus −9.1 — punishes weak opponents: 58.1% in Gold, only 49.0% in Legendary. Higher up he gets outplayed.
Wins late — in Heist 14.4 points better in long rounds than in short ones (40.7% against 26.2%, split at 100 s). Needs the long round; in a fast game he never arrives.
08/04 to 08/06, 3 days. 15 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/06.
The numbers above are for Ring of Fire. Here is the rest of the rotation for comparison (ranked, Gold) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| Layer Cake Bounty | 68.6% | 398 | 45 | ||
| Dueling Beetles Hot Zone | 66.9% | 423 | 46 | ||
| Ring of Fire Hot Zone | 64.2% | 519 | 49 | ||
| Belle's Rock Knockout | 64.3% | 409 | 45 | ||
| Open Business Hot Zone | 62.7% | 456 | 47 | ||
| Flaring Phoenix Knockout | 64.5% | 290 | 40 | ||
| Dry Season Bounty | 61.5% | 252 | 38 | ||
| Shooting Star Bounty | 57.5% | 252 | 38 | ||
| Parallel Plays Hot Zone | 60.0% | 170 | 32 | ||
| Hideout Bounty | 56.6% | 288 | 40 | ||
| Deathcap Trap Gem Grab | 56.8% | 169 | 32 | ||
| New Horizons Knockout | 55.8% | 199 | 34 | ||
| Rustic Arcade Gem Grab | 57.3% | 124 | 27 | ||
| Out in the Open Knockout | 54.9% | 164 | 31 | ||
| Undermine Gem Grab | 54.5% | 123 | 27 | ||
| Pinball Dreams Brawl Ball | 55.7% | 88 | 22 | ||
| Double Swoosh Gem Grab | 54.5% | 99 | 24 | ||
| Gem Fort Gem Grab | 52.9% | 87 | 22 | ||
| Sneaky Fields Brawl Ball | 47.5% | 61 | 17 | ||
| Hot Potato Heist | 46.8% | 62 | 17 | ||
| Crystal Arcade Gem Grab | 44.7% | 152 | 30 | ||
| Safe Zone Heist | 44.6% | 83 | 21 | ||
| Hard Rock Mine Gem Grab | 41.8% | 146 | 30 | ||
| Triple Dribble Brawl Ball | 40.7% | 108 | 25 | ||
| Bridge Too Far Heist | 34.1% | 85 | 22 | ||
| Center Stage Brawl Ball | 29.3% | 58 | 16 | ||
| Kaboom Canyon Heist | 29.2% | 96 | 23 |
Direct duels in Hot Zone: how Tick does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Ring of Fire. Computed across all ranked tiers — the numbers are not enough for Gold yet.
Worst case: 34.1% against Starr Nova in Hot Zone. On average the worst case sits at 33.9%.
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Gold yet.
Bibi
61.2%
5,093 games
Damian
60.9%
2,795 games
Bo
58.9%
9,593 games
Ash
67.5%
338 games
Kenji
59.0%
2,750 games
Meg
57.7%
8,095 games
Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | WorldwideSkippa | Mythic | 47 | 51.0% | 72.3% |
| 2 | kp|vodolaZ | Legendary | 38 | 51.0% | 76.3% |
| 3 | xolton | Mythic | 21 | 50.4% | 90.5% |
| 4 | Isaac | Mythic | 29 | 48.2% | 72.4% |
| 5 | kuyka | Legendary | 37 | 48.0% | 67.6% |