Wins early — in Hot Zone 8.8 points better in short rounds than in long ones (63.5% against 54.7%, split at 95 s). A pick for pace — if the game drags on, it works against him.
For Heist, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.
Only Safe Zone. 08/04 to 08/19, 13 days. 9 earlier days are left out — below 93 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.
Win rate per rank tier on Safe Zone — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +8.1 — rewards skill: from Gold to Legendary the win rate climbs by 8.1 points (regression 34.5% to 42.6%). The higher the tier, the better he does.
Direct duels in Heist: how Tick does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
49.3%
1,072 games
Mico
44.4%
721 games
Chuck
43.4%
555 games
Trunk
41.4%
309 games
Sirius
34.4%
64 games
Bibi
37.4%
230 games
Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound. To the full list