Wins early — in Hot Zone 8.8 points better in short rounds than in long ones (63.5% against 54.7%, split at 95 s). A pick for pace — if the game drags on, it works against him.
For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Shooting Star. 08/04 to 08/19, 16 days. 12 earlier days are left out — below 151 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.
Win rate per rank tier on Shooting Star — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus −3.7 — punishes weak opponents: from Silver to Legendary the win rate drops by 3.7 points (regression 57.2% to 53.5%). Higher up he gets outplayed.
Direct duels in Bounty: how Tick does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Shooting Star. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bolt
71.2%
1,467 games
Piper
59.7%
4,510 games
Mortis
59.9%
3,493 games
Edgar
58.8%
9,604 games
8-Bit
60.0%
1,652 games
Pearl
62.8%
570 games
Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 南部緊繃黑松哥 | Diamond | 35 | 36.6% | 60.0% |
| 2 | Yang79 | Diamond | 47 | 35.9% | 53.2% |
| 3 | eloheohole | Diamond | 20 | 35.8% | 70.0% |
| 4 | 盡力啦 | Diamond | 23 | 35.6% | 65.2% |
| 5 | kerrorro | Diamond | 33 | 35.6% | 57.6% |