There are barely any games for this brawler on Shooting Star — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
Skill bonus −9.2 — punishes weak opponents: 58.1% in Gold, only 48.9% in Legendary. Higher up he gets outplayed.
Wins late — in Heist 11.4 points better in long rounds than in short ones (39.6% against 28.3%, split at 100 s). Needs the long round; in a fast game he never arrives.
The numbers above are for Shooting Star. Here is the rest of the rotation for comparison (ranked, Pro) — clicking a map switches it, and with it what this whole view refers to.
Direct duels in Bounty: how Tick does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Shooting Star. Computed across all ranked tiers — the numbers are not enough for Pro yet.
Worst case: 31.3% against Bolt in Bounty — hard countered there, so better picked once the answer is gone.
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Pro yet.
Bolt
64.0%
1,930 games
Edgar
57.9%
6,324 games
Brock
56.7%
13,799 games
Pearl
58.6%
1,590 games
Bo
56.9%
3,463 games
Carl
57.2%
2,484 games
Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | kp|vodolaZ | Mythic | 38 | 51.1% | 76.3% |
| 2 | WorldwideSkippa | Mythic | 45 | 50.4% | 71.1% |
| 3 | yukikko🪽 | Legendary | 47 | 48.7% | 66.0% |
| 4 | Isaac | Mythic | 23 | 48.5% | 78.3% |
| 5 | kuyka | Legendary | 37 | 48.2% | 67.6% |