Skill bonus −9.1 — punishes weak opponents: 58.1% in Gold, only 49.0% in Legendary. Higher up he gets outplayed.
Wins late — in Heist 14.4 points better in long rounds than in short ones (40.7% against 26.2%, split at 100 s). Needs the long round; in a fast game he never arrives.
08/03 to 08/14, 8 days. 11 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/14.
The numbers above are for Sneaky Fields. Here is the rest of the rotation for comparison (ranked, Diamond) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| Shooting Star Bounty | 59.5% | 2020 | 69 | ||
| Layer Cake Bounty | 57.8% | 2529 | 72 | ||
| Flaring Phoenix Knockout | 57.8% | 2030 | 69 | ||
| Open Business Hot Zone | 57.4% | 2349 | 71 | ||
| Triple Dribble Brawl Ball | 60.2% | 711 | 53 | ||
| Belle's Rock Knockout | 57.4% | 2078 | 69 | ||
| Dueling Beetles Hot Zone | 57.2% | 2281 | 71 | ||
| Out in the Open Knockout | 56.9% | 1289 | 62 | ||
| Ring of Fire Hot Zone | 55.7% | 2272 | 71 | ||
| Dry Season Bounty | 55.4% | 2059 | 69 | ||
| Hideout Bounty | 55.2% | 1982 | 69 | ||
| New Horizons Knockout | 54.1% | 1478 | 64 | ||
| Hard Rock Mine Gem Grab | 52.6% | 1136 | 60 | ||
| Rustic Arcade Gem Grab | 52.3% | 1280 | 62 | ||
| Sneaky Fields Brawl Ball | 53.8% | 546 | 49 | ||
| Deathcap Trap Gem Grab | 51.9% | 1363 | 63 | ||
| Gem Fort Gem Grab | 50.9% | 900 | 57 | ||
| Undermine Gem Grab | 50.6% | 983 | 58 | ||
| Parallel Plays Hot Zone | 49.5% | 1197 | 61 | ||
| Pinball Dreams Brawl Ball | 49.1% | 636 | 52 | ||
| Center Stage Brawl Ball | 49.5% | 473 | 47 | ||
| Double Swoosh Gem Grab | 45.2% | 807 | 55 | ||
| Crystal Arcade Gem Grab | 44.5% | 1255 | 62 | ||
| Safe Zone Heist | 44.1% | 587 | 51 | ||
| Hot Potato Heist | 35.7% | 347 | 43 | ||
| Bridge Too Far Heist | 33.4% | 401 | 45 | ||
| Kaboom Canyon Heist | 29.0% | 465 | 47 |
Direct duels in Brawl Ball: how Tick does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Sneaky Fields. Computed for Diamond.
Worst case: 32.8% against Shade in Brawl Ball. On average the worst case sits at 34.4%.
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed for Diamond.
Griff
57.5%
106 games
Bibi
58.1%
93 games
Surge
57.0%
93 games
Rico
58.6%
70 games
Emz
48.8%
84 games
Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | WorldwideSkippa | Mythic | 53 | 51.4% | 71.7% |
| 2 | kp|vodolaZ | Legendary | 38 | 50.9% | 76.3% |
| 3 | xolton | Mythic | 24 | 50.7% | 87.5% |
| 4 | kuyka | Legendary | 37 | 48.0% | 67.6% |
| 5 | SQ | qwais | Mythic | 22 | 47.8% | 77.3% |