Best map: Layer Cake with 60.5% from 1,213 games.
Silverchange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
08/04 to 08/26, 10 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.
Steadily picked — the pick rate sits at 1.8% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −3.1 — punishes weak opponents: from Bronze to Masters the win rate drops by 3.1 points (regression 54.4% to 51.3%). Higher up he gets outplayed.
Where this brawler works (ranked, Silver).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Layer Cake ![]() |
60.5% | 1213 | 61 | ||
Dueling Beetles ![]() |
59.4% | 1476 | 64 | ||
Ring of Fire ![]() |
59.0% | 1553 | 65 | ||
Open Business ![]() |
59.0% | 1365 | 63 | ||
Belle's Rock ![]() |
58.1% | 1104 | 60 | ||
Hideout ![]() |
55.0% | 956 | 58 | ||
Flaring Phoenix ![]() |
55.0% | 869 | 56 | ||
Shooting Star ![]() |
54.2% | 864 | 56 | ||
Dry Season ![]() |
52.4% | 722 | 54 | ||
New Horizons ![]() |
48.7% | 717 | 54 | ||
Rustic Arcade ![]() |
47.1% | 571 | 50 | ||
Parallel Plays ![]() |
46.3% | 844 | 56 | ||
Out in the Open ![]() |
46.3% | 650 | 52 | ||
Deathcap Trap prev. season |
52.2% | 23 | 2 | ||
Hard Rock Mine ![]() |
45.5% | 541 | 49 | ||
Gem Fort ![]() |
43.1% | 457 | 47 | ||
Undermine ![]() |
41.5% | 496 | 48 | ||
Double Swoosh ![]() |
40.6% | 461 | 47 | ||
Pinball Dreams ![]() |
35.6% | 390 | 44 | ||
Triple Dribble ![]() |
35.7% | 406 | 45 | ||
Sneaky Fields ![]() |
34.3% | 373 | 44 | ||
Center Stage ![]() |
32.1% | 352 | 43 | ||
Spiraling Out ![]() |
32.0% | 388 | 44 | ||
Pit Stop ![]() |
30.0% | 473 | 47 | ||
Safe(r) Zone ![]() |
27.4% | 405 | 45 | ||
Hot Potato ![]() |
26.3% | 372 | 44 | ||
Safe Zone ![]() |
24.7% | 384 | 44 | ||
Bridge Too Far ![]() |
20.0% | 340 | 42 | ||
Kaboom Canyon ![]() |
21.7% | 448 | 47 |
Who beats Tick and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Yang79 | Mythic | 72 | 38.5% | 54.2% |
| 2 | waynejai | Diamond | 22 | 37.0% | 72.7% |
| 3 | 南部緊繃黑松哥 | Diamond | 35 | 36.6% | 60.0% |
| 4 | kuyka | Legendary | 23 | 36.6% | 69.6% |
| 5 | eloheohole | Mythic | 36 | 36.3% | 58.3% |