My roster

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EN

Tick

Artillery Super Rare Ranked · Masters
52.7%Win rate across all maps
569Games
50Trust Score
58. of 105Rank by score
−3.2Skill bonus

Best map: Flaring Phoenix with 57.0% from 672 games.

Wins early — in Heist 8.4 points better in short rounds than in long ones (29.2% against 37.6%, split at 87 s). A pick for pace — if the game drags on, it works against him.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win ratePopularityBreadthCounter safety 21.Star rate
Win rate 62.52.7 %
Popularity 26.0.22 %
Breadth 42.7% of maps
Counter safety 21.19.9 %
Star rate 90.32.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 90th means “better than 90% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −3.2 — punishes weak opponents: from Bronze to Masters the win rate drops by 3.2 points (regression 54.4% to 51.3%). Higher up he gets outplayed.

Bronze — 33.5% from 7,137 gamesSilver — 48.3% from 20,768 gamesGold — 54.7% from 279,922 gamesDiamond — 53.1% from 193,950 gamesMythic — 52.4% from 924,625 gamesLegendary — 49.2% from 85,467 gamesMasters — 52.7% from 569 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Masters). Almost every row here is too thin for Masters alone and adds Legendary / Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Flaring Phoenix Knockout 57.0%
672 53
Layer Cake Bountyprev. season 51.8%
10407 94
Shooting Star Bountyprev. season 51.8%
5069 83
Dry Season Bountyprev. season 51.2%
6007 85
New Horizons Knockoutprev. season 50.5%
4432 81
Belle's Rock Knockout 53.6%
446 46
Out in the Open Knockoutprev. season 49.3%
4295 80
Hideout Bountyprev. season 47.8%
3648 78
Dueling Beetles Hot Zoneprev. season 46.6%
5030 83
Pinball Dreams Brawl Ballprev. season 44.7%
1650 66
Double Swoosh Gem Grabprev. season 40.2%
641 52
Kaboom Canyon Heistprev. season 29.6%
7427 89

Who beats Tick and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Yang79 Mythic 75 38.1% 53.3%
2 waynejai Diamond 22 36.7% 72.7%
3 えば Diamond 20 36.5% 75.0%
4 南部緊繃黑松哥 Diamond 35 36.4% 60.0%
5 かあかあ Diamond 35 36.4% 60.0%