My roster

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EN

Trunk

Epic Trophies Knockout
55.0%Win rate in Knockout
30,329Games
100Trust Score
66. of 106Rank in Knockout

Best map: Parallel Plays with 68.7% from 3,541 games.

Profile

Win ratePopularity 4.BreadthCounter safetyStar rate
Win rate 40.55.0 %
Popularity 4.0.16 %
Breadth 76.56% of maps
Counter safety 27.32.5 %
Star rate 73.19.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 76th means “better than 76% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/31, 23 days. 6 earlier days are left out — below 383 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/31.

Win rate

08/05 — 49.9% from 471 appearances08/06 — 49.2% from 1,106 appearances08/11 — 47.3% from 626 appearances08/12 — 53.5% from 735 appearances08/13 — 43.6% from 1,343 appearances08/14 — 43.2% from 1,659 appearances08/15 — 46.4% from 2,364 appearances08/16 — 47.1% from 2,699 appearances08/17 — 49.8% from 1,175 appearances08/18 — 50.5% from 703 appearances08/19 — 50.0% from 774 appearances08/20 — 50.7% from 958 appearances08/21 — 58.0% from 683 appearances08/22 — 60.4% from 589 appearances08/23 — 56.5% from 605 appearances08/24 — 63.1% from 1,327 appearances08/25 — 63.1% from 1,523 appearances08/26 — 61.7% from 1,865 appearances08/27 — 64.0% from 1,771 appearances08/28 — 66.9% from 1,767 appearances08/29 — 64.4% from 1,704 appearances08/30 — 63.0% from 1,624 appearances08/31 — 61.7% from 1,035 appearances
49.9%08/05 61.7%08/31

Pick rate

08/05 — 0.1% from 471 appearances08/06 — 0.2% from 1,106 appearances08/11 — 0.1% from 626 appearances08/12 — 0.1% from 735 appearances08/13 — 0.2% from 1,343 appearances08/14 — 0.2% from 1,659 appearances08/15 — 0.2% from 2,364 appearances08/16 — 0.2% from 2,699 appearances08/17 — 0.2% from 1,175 appearances08/18 — 0.1% from 703 appearances08/19 — 0.1% from 774 appearances08/20 — 0.2% from 958 appearances08/21 — 0.2% from 683 appearances08/22 — 0.1% from 589 appearances08/23 — 0.1% from 605 appearances08/24 — 0.2% from 1,327 appearances08/25 — 0.2% from 1,523 appearances08/26 — 0.2% from 1,865 appearances08/27 — 0.2% from 1,771 appearances08/28 — 0.2% from 1,767 appearances08/29 — 0.2% from 1,704 appearances08/30 — 0.2% from 1,624 appearances08/31 — 0.2% from 1,035 appearances
0.1%08/05 0.2%08/31

On which maps

Knockout

Where this brawler works. Filtered to Knockout: 20 of 172 maps.

MapWin rateGamesTrust
Opening Move Knockout 62.3%
1526 65
Leaping Dogs Knockout 61.4%
2268 71
Goldarm Gulch Knockout 61.1%
1675 66
Think Ahead Knockout 59.6%
2003 69
Out in the Open Knockout 59.0%
2235 71
Konnakol Knockout 57.7%
4979 83
Belle's Rock Knockout 57.4%
2740 74
Please Remain Standing Knockout 58.6%
898 57
Crab Claws Knockout 56.8%
1855 68
Double Decker Knockout 56.7%
704 53
New Perspective Knockout 56.3%
756 54
Jungle Top Knockout 51.1%
2693 73
Chivalry Knockout 52.3%
956 58
Streets with No Name Knockout 50.1%
1181 61
Flaring Phoenix Knockout 57.9%
38 10
Healthy Middle Ground Knockout 48.0%
75 20
Close Call Knockout 42.4%
1003 59
Flowing Springs Knockout 38.4%
852 56
Split Difference Knockout 37.6%
1733 67
Deep End Knockout 22.0%
159 31

Against whom

Direct duels in Knockout: how Trunk does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 32.5% against R-T in Knockout. On average the worst case sits at 29.1%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Carl 58.3% 761 games Edgar 53.8% 14,168 games Kaze 53.6% 9,434 games Bolt 57.1% 704 games Tara 58.9% 435 games Pearl 57.5% 609 games

Who plays him best soon

Players with a profile and at least 20 games on Trunk, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 朴さん Legendary 31 46.4% 90.3%
2 Azubot.off Masters 46 44.3% 71.7%
3 GisbeN🦭₊⭒ Legendary 28 44.2% 85.7%
4 Azubot Legendary 120 44.0% 56.7%
5 ♯Crxs76☄ Masters 68 43.9% 63.2%