For Knockout, this map's mode — duels and star rates are available per mode, not per map.
Only Split Difference. 08/06 to 08/20, 4 days. 2 earlier days are left out — below 132 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/20.
Direct duels in Knockout: how Trunk does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Split Difference. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Edgar
54.0%
14,902 games
Carl
57.4%
834 games
Pearl
58.0%
665 games
Kaze
53.7%
9,987 games
Tara
58.9%
474 games
Grom
55.2%
1,153 games
Players with a profile and at least 20 games on Trunk, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 朴さん | Legendary | 31 | 46.9% | 90.3% |
| 2 | Azubot.off | Masters | 46 | 44.8% | 71.7% |
| 3 | GisbeN🦭₊⭒ | Legendary | 28 | 44.7% | 85.7% |
| 4 | Azubot | Legendary | 154 | 44.6% | 55.2% |
| 5 | ♯Crxs76☄ | Masters | 68 | 44.3% | 63.2% |