For Knockout, this map's mode — duels and star rates are available per mode, not per map.
Only Split Difference. 08/06 to 08/20, 4 days. 2 earlier days are left out — below 130 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/20.
Direct duels in Knockout: how Trunk does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Split Difference. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Trunk runs in 19 circles — whoever Trunk beats beats someone who in turn beats Trunk. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Carl
58.2%
661 games
Tara
60.6%
368 games
Edgar
53.8%
12,599 games
Kaze
53.7%
8,588 games
Pearl
57.8%
517 games
Bolt
57.1%
638 games
Players with a profile and at least 20 games on Trunk, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Azubot.off | Masters | 46 | 43.7% | 71.7% |
| 2 | Malenawu | Masters | 40 | 43.6% | 75.0% |
| 3 | ♯Crxs76☄ | Masters | 63 | 43.6% | 65.1% |
| 4 | GisbeN🦭₊⭒ | Legendary | 25 | 42.9% | 88.0% |
| 5 | Azubot | Legendary | 105 | 41.5% | 54.3% |