Wins early — in Bounty 4.4 points better in short rounds than in long ones (48.3% against 43.9%, split at 95 s). A pick for pace — if the game drags on, it works against him.
Win rate per rank tier on Parallel Plays — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus −3.5 — punishes weak opponents: from Silver to Legendary the win rate drops by 3.5 points (regression 58.7% to 55.2%). Higher up he gets outplayed.
Direct duels in Hot Zone: how Trunk does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Doug
66.7%
2,907 games
R-T
67.0%
1,180 games
Tick
63.3%
3,133 games
Bibi
63.0%
3,486 games
Juju
63.5%
942 games
Bolt
64.1%
700 games
Players with a profile and at least 20 games on Trunk, sorted by the Wilson lower bound. To the full list