Best map: Flaring Phoenix with 77.3% from 185 games.
Wins early — in Bounty 5.6 points better in short rounds than in long ones (51.8% against 46.2%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Bronzechange
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −8.5 — punishes weak opponents: from Bronze to Masters the win rate drops by 8.5 points (regression 57.2% to 48.6%). Higher up he gets outplayed.
Where this brawler works (ranked, Bronze).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Flaring Phoenix ![]() |
77.3% | 185 | 33 | ||
Dueling Beetles ![]() |
73.9% | 234 | 37 | ||
Parallel Plays ![]() |
74.4% | 223 | 36 | ||
Triple Dribble ![]() |
74.4% | 219 | 36 | ||
Open Business ![]() |
72.3% | 206 | 35 | ||
Ring of Fire ![]() |
71.8% | 202 | 35 | ||
Belle's Rock ![]() |
72.3% | 184 | 33 | ||
Center Stage ![]() |
68.5% | 213 | 35 | ||
Pit Stop ![]() |
70.6% | 177 | 33 | ||
Hot Potato ![]() |
69.2% | 182 | 33 | ||
Sneaky Fields ![]() |
66.8% | 223 | 36 | ||
Safe(r) Zone ![]() |
68.9% | 180 | 33 | ||
New Horizons ![]() |
69.4% | 160 | 31 | ||
Bridge Too Far ![]() |
68.2% | 176 | 33 | ||
Safe Zone ![]() |
68.2% | 176 | 33 | ||
Kaboom Canyon ![]() |
67.0% | 194 | 34 | ||
Out in the Open ![]() |
68.3% | 167 | 32 | ||
Spiraling Out ![]() |
66.2% | 198 | 34 | ||
Hideout ![]() |
67.0% | 176 | 33 | ||
Layer Cake ![]() |
65.3% | 196 | 34 | ||
Hard Rock Mine ![]() |
63.5% | 211 | 35 | ||
Rustic Arcade ![]() |
63.3% | 207 | 35 | ||
Gem Fort ![]() |
64.6% | 178 | 33 | ||
Shooting Star ![]() |
65.2% | 164 | 31 | ||
Undermine ![]() |
61.2% | 209 | 35 | ||
Pinball Dreams ![]() |
60.9% | 215 | 36 | ||
Dry Season ![]() |
64.3% | 140 | 29 | ||
Double Swoosh ![]() |
59.6% | 188 | 34 |
Direct duels in Knockout: how Trunk does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 36.4% against Bo in Bounty — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Edgar
56.8%
1,516 games
Brock
53.6%
1,213 games
Willow
53.2%
1,182 games
Pearl
66.3%
92 games
Kaze
51.8%
1,474 games
Grom
60.5%
129 games
Players with a profile and at least 20 games on Trunk, sorted by the Wilson lower bound. To the full list