My roster

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Trunk

Epic Ranked · Diamond Center Stage Brawl Ball
48.1%Win rate on Center Stage
5,521Games here
2.9%Pick rate
84Trust Score
39. of 105Rank on this map
−13.1Skill bonus

Wins early — in Bounty 3.9 points better in short rounds than in long ones (49.4% against 45.5%, split at 97 s). A pick for pace — if the game drags on, it works against him.

Profile

For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadth 16.Counter safetyStar rate
Win rate 44.48.1 %
Popularity 91.3.23 %
Breadth 16.4% of maps
Counter safety 49.36.9 %
Star rate 82.28.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 91th means “better than 91% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Center Stage. 08/18 to 08/23, 5 days. 16 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/18 and 08/23.

Win rate

08/18 — 45.0% from 60 appearances08/20 — 49.4% from 1,209 appearances08/21 — 48.5% from 2,234 appearances08/22 — 46.9% from 1,363 appearances08/23 — 46.9% from 715 appearances
45.0%08/18 46.9%08/23

Pick rate

08/18 — 0.3% from 60 appearances08/20 — 2.8% from 1,209 appearances08/21 — 3.1% from 2,234 appearances08/22 — 2.8% from 1,363 appearances08/23 — 2.9% from 715 appearances
0.3%08/18 2.9%08/23

Across the ranks

Win rate per rank tier on Center Stage — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −13.1 — punishes weak opponents: from Bronze to Legendary the win rate drops by 13.1 points (regression 57.6% to 44.5%). Higher up he gets outplayed.

Bronze — 69.2% from 603 gamesSilver — 60.0% from 836 gamesGold — 50.9% from 9,549 gamesDiamond — 47.7% from 5,997 gamesMythic — 49.1% from 3,524 gamesLegendary — 51.6% from 886 games
BronzeSilverGoldDiamondMythicLegendary

Against whom

Direct duels in Brawl Ball: how Trunk does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Center Stage. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

Nobody counters Trunk here. As a first pick he cannot be punished in this mode.

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bibi 56.5% 8,483 games Ash 58.3% 1,421 games Jacky 59.9% 611 games Frank 55.6% 6,053 games Griff 55.0% 11,708 games Doug 56.4% 1,849 games

Who plays him best

Players with a profile and at least 20 games on Trunk, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 ♯Crxs76☄ Legendary 27 40.0% 77.8%
2 ラヤChloe?🌸 Legendary 21 38.7% 81.0%
3 るいじぇるど Mythic 20 37.3% 75.0%
4 나바보임 Mythic 22 35.5% 63.6%
5 AliIstLost Legendary 20 35.4% 65.0%