Wins early — in Bounty 3.9 points better in short rounds than in long ones (49.4% against 45.5%, split at 97 s). A pick for pace — if the game drags on, it works against him.
For Knockout, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Diamond for that. The other axes do.
Only Flaring Phoenix. 08/20 to 08/23, 4 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/23.
Win rate per rank tier on Flaring Phoenix — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Mythic, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −29.9 — punishes weak opponents: from Bronze to Mythic the win rate drops by 29.9 points (regression 68.4% to 38.5%). Higher up he gets outplayed.
Direct duels in Knockout: how Trunk does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Flaring Phoenix. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Trunk runs in 2 circles — whoever Trunk beats beats someone who in turn beats Trunk. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Edgar
54.7%
3,485 games
Kaze
52.3%
3,151 games
8-Bit
55.0%
560 games
Brock
52.0%
2,566 games
Grom
57.3%
286 games
Pearl
58.7%
189 games
Players with a profile and at least 20 games on Trunk, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ♯Crxs76☄ | Legendary | 27 | 40.0% | 77.8% |
| 2 | ラヤChloe?🌸 | Legendary | 21 | 38.8% | 81.0% |
| 3 | るいじぇるど | Mythic | 20 | 37.3% | 75.0% |
| 4 | 나바보임 | Mythic | 22 | 35.6% | 63.6% |
| 5 | AliIstLost | Legendary | 20 | 35.4% | 65.0% |