My roster

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Trunk

Epic Ranked · Diamond Flaring Phoenix Knockout
45.0%Win rate on Flaring Phoenix
1,379Games here
0.7%Pick rate
63Trust Score
76. of 105Rank on this map
−29.9Skill bonus

Wins early — in Bounty 3.9 points better in short rounds than in long ones (49.4% against 45.5%, split at 97 s). A pick for pace — if the game drags on, it works against him.

Profile

For Knockout, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Diamond for that. The other axes do.

Win rate 12.PopularityBreadthCounter safetyStar rate
Win rate 12.43.7 %
Popularity 54.0.59 %
Breadth 16.4% of maps
Counter safety 60.35.7 %
Star rate 39.21.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 60th means “better than 60% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Flaring Phoenix. 08/20 to 08/23, 4 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/23.

Win rate

08/20 — 45.9% from 283 appearances08/21 — 43.2% from 577 appearances08/22 — 44.2% from 330 appearances08/23 — 50.3% from 189 appearances
45.9%08/20 50.3%08/23

Pick rate

08/20 — 0.7% from 283 appearances08/21 — 0.8% from 577 appearances08/22 — 0.7% from 330 appearances08/23 — 0.7% from 189 appearances
0.7%08/20 0.7%08/23

Across the ranks

Win rate per rank tier on Flaring Phoenix — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Mythic, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −29.9 — punishes weak opponents: from Bronze to Mythic the win rate drops by 29.9 points (regression 68.4% to 38.5%). Higher up he gets outplayed.

Bronze — 77.5% from 476 gamesSilver — 62.6% from 425 gamesGold — 48.3% from 2,525 gamesDiamond — 45.1% from 1,450 gamesMythic — 48.1% from 748 games
BronzeSilverGoldDiamondMythic

Against whom

Direct duels in Knockout: how Trunk does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Flaring Phoenix. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Trunk runs in 2 circles — whoever Trunk beats beats someone who in turn beats Trunk. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Edgar 54.7% 3,485 games Kaze 52.3% 3,151 games 8-Bit 55.0% 560 games Brock 52.0% 2,566 games Grom 57.3% 286 games Pearl 58.7% 189 games

Who plays him best

Players with a profile and at least 20 games on Trunk, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 ♯Crxs76☄ Legendary 27 40.0% 77.8%
2 ラヤChloe?🌸 Legendary 21 38.8% 81.0%
3 るいじぇるど Mythic 20 37.3% 75.0%
4 나바보임 Mythic 22 35.6% 63.6%
5 AliIstLost Legendary 20 35.4% 65.0%