My roster

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Trunk

Epic Ranked · Silver Hot Potato Heist
54.3%Win rate on Hot Potato
4,971Games here
2.0%Pick rate
83Trust Score
11. of 105Rank on this map
−14.7Skill bonus

Wins early — in Bounty 3.9 points better in short rounds than in long ones (49.4% against 45.5%, split at 97 s). A pick for pace — if the game drags on, it works against him.

Profile

For Heist, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadthCounter safetyStar rate 70.
Win rate 96.60.3 %
Popularity 87.2.52 %
Breadth 94.61% of maps
Counter safety 72.35.5 %
Star rate 70.19.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 96th means “better than 96% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Hot Potato. 08/20 to 08/22, 3 days. 1 earlier day is left out — below 68 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/22.

Win rate

08/20 — 66.8% from 235 appearances08/21 — 60.4% from 169 appearances08/22 — 63.7% from 102 appearances
66.8%08/20 63.7%08/22

Pick rate

08/20 — 2.7% from 235 appearances08/21 — 2.9% from 169 appearances08/22 — 2.7% from 102 appearances
2.7%08/20 2.7%08/22

Across the ranks

Win rate per rank tier on Hot Potato — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −14.7 — punishes weak opponents: from Bronze to Legendary the win rate drops by 14.7 points (regression 61.4% to 46.7%). Higher up he gets outplayed.

Bronze — 72.2% from 428 gamesSilver — 64.1% from 516 gamesGold — 53.2% from 4,464 gamesDiamond — 48.9% from 2,781 gamesMythic — 55.5% from 1,693 gamesLegendary — 50.8% from 388 games
BronzeSilverGoldDiamondMythicLegendary

Against whom

Direct duels in Heist: how Trunk does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Potato. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Trunk runs in 2 circles — whoever Trunk beats beats someone who in turn beats Trunk. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Nori 61.9% 4,282 games Mico 59.0% 2,488 games Jessie 58.9% 2,015 games Edgar 57.0% 8,401 games Bull 59.1% 1,324 games Bibi 60.3% 655 games

Who plays him best

Players with a profile and at least 20 games on Trunk, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 ♯Crxs76☄ Legendary 27 39.1% 77.8%
2 ラヤChloe?🌸 Legendary 21 37.8% 81.0%
3 るいじぇるど Mythic 20 36.3% 75.0%
4 나바보임 Mythic 22 34.6% 63.6%
5 Azubot Mythic 20 34.4% 65.0%