My roster

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← Overview

Trunk

Epic Ranked · Diamond Safe Zone Heist
42.8%Win rate on Safe Zone
353Games here
0.6%Pick rate
43Trust Score
79. of 105Rank on this map

Wins early — in Bounty 5.6 points better in short rounds than in long ones (51.8% against 46.2%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Across the ranks

Win rate per rank tier on Safe Zone — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Mythic, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Gold to Mythic the win rate stays practically the same (regression −0.8 points across the whole range). He plays the same at the bottom as at the top.

Gold — 51.6% from 1,129 gamesDiamond — 44.9% from 430 gamesMythic — 53.0% from 362 games
GoldDiamondMythic

Against whom

Direct duels in Heist: how Trunk does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed for Diamond.

Strong against

Trunk counters these as well. They are missing above because that list sorts by confidence, not by the raw rate — on few duels a high percentage can be chance. So watch the duel count here in particular.

Weak against

These counter Trunk anyway — even where Trunk wins against them: they take off more than their strength would give. They are missing above because that list sorts by confidence, not by the raw rate — so watch the duel count.

The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed for Diamond.

Nori 65.7% 414 games Mico 62.4% 258 games Bull 60.0% 140 games Melodie 59.5% 84 games Bibi 60.0% 70 games Chuck 52.1% 167 games

Who plays him best

Players with a profile and at least 20 games on Trunk, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 歴戦のショウショウ Diamond 22 38.2% 54.5%
2 pk Diamond 23 37.8% 52.2%
3 すけし・ポッター Diamond 28 36.8% 46.4%
4 お前の珍皇なめるよ🍌👅 Diamond 21 36.7% 47.6%
5 てつ Diamond 24 36.5% 45.8%