Best map: Sneaky Fields with 53.8% from 800 games.
Wins early — in Bounty 7.0 points better in short rounds than in long ones (49.3% against 42.3%, split at 98 s). A pick for pace — if the game drags on, it works against him.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
08/05 to 08/12, 5 days. 17 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/12.
Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −17.8 — punishes weak opponents: from Bronze to Masters the win rate drops by 17.8 points (regression 59.4% to 41.6%). Higher up he gets outplayed.
Where this brawler works (ranked, Masters). Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Sneaky Fields ![]() |
53.8% | 800 | 55 | ||
Dueling Beetles prev. season |
53.1% | 967 | 58 | ||
Triple Dribble ![]() |
54.8% | 456 | 47 | ||
Deathcap Trap prev. season |
53.7% | 631 | 52 | ||
Gem Fort ![]() |
54.3% | 494 | 48 | ||
Hard Rock Mine ![]() |
53.7% | 581 | 50 | ||
Open Business prev. season |
52.7% | 860 | 56 | ||
Center Stage prev. season |
51.6% | 1147 | 61 | ||
Layer Cake prev. season |
50.9% | 1532 | 65 | ||
Parallel Plays ![]() |
50.6% | 1418 | 64 | ||
Crystal Arcade prev. season |
50.7% | 1011 | 59 | ||
Double Swoosh prev. season |
50.5% | 1061 | 59 | ||
Undermine prev. season |
47.7% | 1062 | 59 | ||
Pinball Dreams ![]() |
46.5% | 411 | 45 |
Who beats Trunk and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Trunk, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ♯Crxs76☄ | Legendary | 44 | 43.2% | 75.0% |
| 2 | ラヤChloe?🌸 | Legendary | 29 | 38.9% | 72.4% |
| 3 | Azubot | Legendary | 37 | 38.5% | 64.9% |
| 4 | Azubot.off | Legendary | 26 | 37.3% | 69.2% |
| 5 | るいじぇるど | Mythic | 20 | 36.9% | 75.0% |