My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Willow

Controller Mythic Ranked · Diamond
43.7%Win rate across all maps
156,865Games
100Trust Score
104. of 105Rank by score
−6.8Skill bonus

Best map: Triple Dribble with 51.7% from 12,130 games.

Wins early — in Hot Zone 1.7 points better in short rounds than in long ones (43.1% against 41.3%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Diamondchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win rate 1.PopularityBreadthCounter safetyStar rate
Win rate 1.43.7 %
Popularity 90.2.17 %
Breadth 12.4% of maps
Counter safety 7.23.5 %
Star rate 6.10.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 90th means “better than 90% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 17 days. 12 earlier days are left out — below 208 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 2.3% and has not shifted measurably of late.

Win rate

08/04 — 49.7% from 344 appearances08/05 — 47.6% from 1,107 appearances08/06 — 49.5% from 830 appearances08/12 — 46.2% from 519 appearances08/13 — 48.6% from 843 appearances08/14 — 48.0% from 843 appearances08/15 — 47.4% from 887 appearances08/16 — 50.3% from 1,067 appearances08/17 — 47.6% from 1,063 appearances08/18 — 50.6% from 983 appearances08/19 — 54.4% from 272 appearances08/20 — 44.2% from 23,224 appearances08/21 — 43.4% from 48,185 appearances08/22 — 44.0% from 30,688 appearances08/23 — 43.6% from 21,993 appearances08/24 — 43.6% from 24,834 appearances08/25 — 43.6% from 7,941 appearances
49.7%08/04 43.6%08/25

Pick rate

08/04 — 0.2% from 344 appearances08/05 — 0.2% from 1,107 appearances08/06 — 0.2% from 830 appearances08/12 — 0.2% from 519 appearances08/13 — 0.2% from 843 appearances08/14 — 0.2% from 843 appearances08/15 — 0.2% from 887 appearances08/16 — 0.2% from 1,067 appearances08/17 — 0.2% from 1,063 appearances08/18 — 0.2% from 983 appearances08/19 — 0.2% from 272 appearances08/20 — 1.9% from 23,224 appearances08/21 — 2.4% from 48,185 appearances08/22 — 2.2% from 30,688 appearances08/23 — 2.2% from 21,993 appearances08/24 — 2.0% from 24,834 appearances08/25 — 2.3% from 7,941 appearances
0.2%08/04 2.3%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −6.8 — punishes weak opponents: from Bronze to Masters the win rate drops by 6.8 points (regression 50.3% to 43.5%). Higher up he gets outplayed.

Bronze — 69.2% from 19,501 gamesSilver — 53.6% from 28,521 gamesGold — 45.8% from 315,415 gamesDiamond — 44.0% from 166,053 gamesMythic — 48.3% from 151,671 gamesLegendary — 50.6% from 37,337 gamesMasters — 50.7% from 732 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Diamond).

MapWin rateGamesTrust
Triple Dribble Brawl Ball 51.7%
12130 96
Pinball Dreams Brawl Ball 49.0%
8452 90
Belle's Rock Knockout 47.7%
11930 96
Flaring Phoenix Knockout 47.7%
8289 90
Spiraling Out Brawl Ball 47.3%
8535 91
Parallel Plays Hot Zone 46.6%
11971 96
Layer Cake Bounty 46.5%
9928 93
New Horizons Knockout 46.3%
6497 87
Sneaky Fields Brawl Ball 45.7%
6484 86
Center Stage Brawl Ball 44.2%
5998 85
Dry Season Bounty 44.3%
4002 79
Hideout Bounty 43.2%
5370 84
Crystal Arcade Gem Grabprev. season 44.8%
165 32
Deathcap Trap Gem Grabprev. season 43.8%
169 32
Pit Stop Heist 42.1%
6114 86
Out in the Open Knockout 41.5%
3869 79
Shooting Star Bounty 41.3%
4255 80
Open Business Hot Zone 40.1%
5487 84
Hard Rock Mine Gem Grab 39.5%
3501 77
Gem Fort Gem Grab 39.3%
3089 75
Undermine Gem Grab 38.1%
3061 75
Double Swoosh Gem Grab 37.8%
3048 75
Dueling Beetles Hot Zone 37.4%
6601 87
Hot Potato Heist 37.2%
2759 74
Rustic Arcade Gem Grab 35.2%
2652 73
Safe Zone Heist 33.7%
2132 70
Kaboom Canyon Heist 33.0%
2640 73
Safe(r) Zone Heist 32.2%
2133 70
Ring of Fire Hot Zone 31.6%
4070 80
Bridge Too Far Heist 30.0%
1868 68

Who beats Willow and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best

Players with a profile and at least 20 games on Willow, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 m-rappy Mythic 23 38.8% 78.3%
2 tick is Best ** Mythic 21 36.7% 71.4%
3 NanaA | Alii🐢 Diamond 20 36.2% 70.0%
4 Hrh|戦犯はいつも一人 Mythic 24 35.6% 62.5%
5 ブロスタプレイヤー Diamond 21 34.9% 61.9%