For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.
Only Deathcap Trap. 08/08 to 08/26, 3 days. 1 earlier day is left out — below 110 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/08 and 08/26.
Direct duels in Gem Grab: how Willow does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
56.6%
3,907 games
Clancy
57.7%
811 games
Doug
50.3%
1,365 games
Rosa
50.2%
659 games
Ash
48.6%
1,111 games
Jessie
47.5%
1,424 games
Players with a profile and at least 20 games on Willow, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | どこ行くねん点P | Masters | 29 | 42.0% | 79.3% |
| 2 | лети ૮ ․ ․ ྀིა | Masters | 52 | 41.5% | 63.5% |
| 3 | н1 | Legendary | 20 | 41.3% | 90.0% |
| 4 | Malenawu | Masters | 43 | 40.9% | 65.1% |
| 5 | m-rappy | Mythic | 23 | 40.0% | 78.3% |