For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Dry Season. 08/13 to 08/19, 7 days. 2 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/19.
Direct duels in Bounty: how Willow does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Dry Season. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
63.8%
1,910 games
Edgar
51.4%
14,613 games
Surge
51.9%
2,632 games
Penny
52.4%
1,169 games
Mr. P
55.9%
313 games
Kenji
53.1%
625 games
Players with a profile and at least 20 games on Willow, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | m-rappy | Mythic | 23 | 39.4% | 78.3% |
| 2 | tick is Best ** | Mythic | 21 | 37.4% | 71.4% |
| 3 | Hrh|戦犯はいつも一人 | Diamond | 22 | 37.0% | 68.2% |
| 4 | NanaA | Alii🐢 | Diamond | 20 | 36.9% | 70.0% |
| 5 | ブロスタプレイヤー | Diamond | 20 | 35.0% | 60.0% |