My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

← Overview

Willow

Controller Mythic Ranked · Bronze Hideout Bounty
49.5%Win rate on Hideout
9,862Games here
3.5%Pick rate
93Trust Score
32. of 105Rank on this map
−15.1Skill bonus

Wins early — in Hot Zone 2.5 points better in short rounds than in long ones (43.1% against 40.6%, split at 95 s). A pick for pace — if the game drags on, it works against him.

Profile

For Bounty, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 6.
Win rate 95.69.5 %
Popularity 95.5.44 %
Breadth 74.29% of maps
Counter safety 13.27.0 %
Star rate 6.10.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 95th means “better than 95% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Hideout. 08/20 to 08/22, 3 days. 1 earlier day is left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/22.

Win rate

08/20 — 66.0% from 191 appearances08/21 — 65.6% from 93 appearances08/22 — 80.6% from 108 appearances
66.0%08/20 80.6%08/22

Pick rate

08/20 — 5.6% from 191 appearances08/21 — 5.2% from 93 appearances08/22 — 4.3% from 108 appearances
5.6%08/20 4.3%08/22

Across the ranks

Win rate per rank tier on Hideout — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Mythic, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −15.1 — punishes weak opponents: from Bronze to Mythic the win rate drops by 15.1 points (regression 56.8% to 41.7%). Higher up he gets outplayed.

Bronze — 70.0% from 430 gamesSilver — 54.9% from 745 gamesGold — 48.0% from 8,714 gamesDiamond — 43.5% from 4,380 gamesMythic — 45.4% from 3,285 games
BronzeSilverGoldDiamondMythic

Against whom

Direct duels in Bounty: how Willow does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Hideout. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Willow runs in 1 circle — whoever Willow beats beats someone who in turn beats Willow. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 63.7% 1,572 games Edgar 51.8% 11,693 games Penny 53.4% 915 games Surge 51.6% 2,134 games Mr. P 57.1% 224 games Tick 50.6% 2,928 games

Who plays him best

Players with a profile and at least 20 games on Willow, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 m-rappy Mythic 22 38.4% 77.3%
2 tick is Best ** Mythic 21 36.9% 71.4%
3 Hrh|戦犯はいつも一人 Diamond 22 36.5% 68.2%
4 NanaA | Alii🐢 Diamond 20 36.4% 70.0%
5 ブロスタプレイヤー Diamond 20 34.5% 60.0%