Wins early — in Hot Zone 7.3 points better in short rounds than in long ones (48.5% against 41.3%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −3.5 — punishes weak opponents: from Gold to Legendary the win rate drops by 3.5 points (regression 51.9% to 48.4%). Higher up he gets outplayed.
Direct duels in Bounty: how Willow does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed across all ranked tiers — the numbers are not enough for Masters yet.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Masters yet.
Bolt
65.8%
448 games
Edgar
52.3%
3,284 games
Leon
56.1%
451 games
8-Bit
55.1%
459 games
Belle
57.9%
242 games
Tick
52.8%
863 games
Players with a profile and at least 20 games on Willow, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ジャック(ツッキー) | Diamond | 20 | 35.5% | 40.0% |
| 2 | クレイジースナイパー | Diamond | 39 | 32.7% | 30.8% |
| 3 | 810 | Diamond | 35 | 32.2% | 28.6% |