My roster

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EN

Willow

Controller Mythic All games Bounty
46.9%Win rate in Bounty
17,175Games
100Trust Score
66. of 106Rank in Bounty

Best map: Acid Lakes with 73.7% from 232 games.

Trophy Roadchange

Profile

Win ratePopularityBreadthCounter safetyStar rate 9.
Win rate 40.46.9 %
Popularity 22.0.28 %
Breadth 54.25% of maps
Counter safety 17.27.3 %
Star rate 9.10.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 54th means “better than 54% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/24, 16 days. 12 earlier days are left out — below 77 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/24.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/05 — 40.5% from 190 appearances08/06 — 46.1% from 764 appearances08/07 — 49.0% from 200 appearances08/08 — 52.4% from 271 appearances08/09 — 39.9% from 193 appearances08/11 — 45.9% from 218 appearances08/12 — 49.8% from 321 appearances08/13 — 46.9% from 2,735 appearances08/14 — 44.9% from 2,153 appearances08/15 — 45.1% from 2,204 appearances08/16 — 44.9% from 2,614 appearances08/17 — 50.1% from 1,673 appearances08/18 — 51.5% from 1,764 appearances08/19 — 46.9% from 754 appearances08/20 — 45.1% from 771 appearances08/24 — 48.4% from 91 appearances
40.5%08/05 48.4%08/24

Pick rate

08/05 — 0.2% from 190 appearances08/06 — 0.3% from 764 appearances08/07 — 0.4% from 200 appearances08/08 — 0.4% from 271 appearances08/09 — 0.4% from 193 appearances08/11 — 0.2% from 218 appearances08/12 — 0.2% from 321 appearances08/13 — 0.3% from 2,735 appearances08/14 — 0.3% from 2,153 appearances08/15 — 0.4% from 2,204 appearances08/16 — 0.4% from 2,614 appearances08/17 — 0.3% from 1,673 appearances08/18 — 0.3% from 1,764 appearances08/19 — 0.2% from 754 appearances08/20 — 0.2% from 771 appearances08/24 — 0.1% from 91 appearances
0.2%08/05 0.1%08/24

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 166 maps.

MapWin rateGamesTrust
Wall Hugging Bounty 54.0%
2454 72
Layer Cake Bounty 50.9%
3400 77
Choral Chambers Bounty 54.1%
205 35
Watermelons Bounty 50.3%
312 41
Hideout Bounty 48.3%
575 50
Tasty Berry Bounty 46.3%
1757 67
Deathcap Trap Bounty 48.9%
139 29
Shooting Star Bounty 43.8%
3010 75
Crystal Clearing Bounty 42.7%
2714 73
Supercut Bounty 42.2%
1853 68
Dry Season Bounty 40.2%
756 54

Against whom

Direct duels in Bounty: how Willow does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 26.6% against Mico in Heist. On average the worst case sits at 28.8%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 62.9% 2,393 games Edgar 51.2% 19,648 games Pearl 53.5% 875 games Mr. P 54.9% 426 games Penny 51.8% 1,583 games Lily 51.1% 2,415 games

Who plays him best soon

Players with a profile and at least 20 games on Willow, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 m-rappy Mythic 23 38.3% 78.3%
2 tick is Best ** Mythic 21 36.3% 71.4%
3 Hrh|戦犯はいつも一人 Mythic 26 36.2% 65.4%
4 NanaA | Alii🐢 Diamond 20 35.7% 70.0%
5 Malenawu Masters 21 35.3% 66.7%