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EN

Willow

Controller Mythic Ranked · Mythic Knockout
44.6%Win rate in Knockout
5,866Games
85Trust Score
79. of 105Rank in Knockout
−17.4Skill bonus

Best map: Triple Dribble with 49.0% from 5,735 games.

Wins early — in Hot Zone 1.7 points better in short rounds than in long ones (43.1% against 41.3%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 18.44.6 %
Popularity 63.0.90 %
Breadth 0.0% of maps
Counter safety 40.33.9 %
Star rate 15.15.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 63th means “better than 63% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/25, 17 days. 11 earlier days are left out — below 370 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.

Steadily picked — the pick rate sits at 1.1% and has not shifted measurably of late.

Win rate

08/05 — 50.4% from 1,066 appearances08/06 — 53.4% from 754 appearances08/10 — 48.3% from 518 appearances08/11 — 50.7% from 1,944 appearances08/12 — 50.1% from 3,221 appearances08/13 — 50.9% from 3,200 appearances08/14 — 49.0% from 3,101 appearances08/15 — 49.6% from 2,874 appearances08/16 — 48.9% from 3,000 appearances08/17 — 51.2% from 3,040 appearances08/18 — 48.1% from 2,545 appearances08/19 — 50.2% from 689 appearances08/21 — 46.1% from 925 appearances08/22 — 42.3% from 1,014 appearances08/23 — 43.1% from 1,041 appearances08/24 — 45.1% from 1,500 appearances08/25 — 46.2% from 1,230 appearances
50.4%08/05 46.2%08/25

Pick rate

08/05 — 0.3% from 1,066 appearances08/06 — 0.3% from 754 appearances08/10 — 0.3% from 518 appearances08/11 — 0.3% from 1,944 appearances08/12 — 0.3% from 3,221 appearances08/13 — 0.3% from 3,200 appearances08/14 — 0.3% from 3,101 appearances08/15 — 0.3% from 2,874 appearances08/16 — 0.3% from 3,000 appearances08/17 — 0.3% from 3,040 appearances08/18 — 0.3% from 2,545 appearances08/19 — 0.3% from 689 appearances08/21 — 1.0% from 925 appearances08/22 — 1.0% from 1,014 appearances08/23 — 1.1% from 1,041 appearances08/24 — 1.1% from 1,500 appearances08/25 — 1.3% from 1,230 appearances
0.3%08/05 1.3%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −17.4 — punishes weak opponents: from Bronze to Legendary the win rate drops by 17.4 points (regression 59.6% to 42.2%). Higher up he gets outplayed.

Bronze — 76.4% from 3,499 gamesSilver — 59.4% from 5,479 gamesGold — 50.5% from 69,521 gamesDiamond — 47.0% from 35,785 gamesMythic — 48.8% from 32,853 gamesLegendary — 46.9% from 3,544 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Knockout

Where this brawler works (ranked, Mythic). Filtered to Knockout: 4 of 32 maps.

MapWin rateGamesTrust
Flaring Phoenix Knockout 45.3%
2453 72
New Horizons Knockout 45.0%
832 56
Belle's Rock Knockout 44.0%
2368 71
Out in the Open Knockoutprev. season 43.9%
1603 66

Against whom

Direct duels in Knockout: how Willow does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 26.4% against Mico in Heist. On average the worst case sits at 29.0%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Willow runs in 5 circles — whoever Willow beats beats someone who in turn beats Willow. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Pearl 59.9% 1,524 games Bolt 58.7% 1,978 games Edgar 56.4% 22,729 games Tick 54.7% 5,677 games Darryl 57.8% 683 games Carl 55.7% 1,543 games

Who plays him best soon

Players with a profile and at least 20 games on Willow, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 m-rappy Mythic 23 38.6% 78.3%
2 tick is Best ** Mythic 21 36.6% 71.4%
3 Hrh|戦犯はいつも一人 Mythic 26 36.5% 65.4%
4 NanaA | Alii🐢 Diamond 20 36.0% 70.0%
5 Malenawu Masters 21 35.6% 66.7%