Wins late — in Hot Zone 11.3 points better in long rounds than in short ones (50.4% against 39.1%, split at 96 s). Needs the long round; in a fast game he never arrives.
Direct duels in Heist: how Ziggy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Potato. Computed across all ranked tiers together — not for your tier alone.
Ziggy counters nobody here — he wins and loses as strength would have it.
Nobody counters Ziggy here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.