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Ziggy

Mythic Ranked · Legendary
48.5%Win rate across all maps
932Games
57Trust Score
100. of 105Rank by score

Best map: Triple Dribble with 50.3% from 1,614 games.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 12.48.5 %
Popularity 6.0.07 %
Breadth 0.0% of maps
Counter safety 18.19.4 %
Star rate 29.18.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 29th means “better than 29% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 18 days. 11 earlier days are left out — below 181 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Win rate

08/04 — 45.2% from 753 appearances08/05 — 46.8% from 1,902 appearances08/06 — 45.7% from 929 appearances08/07 — 44.5% from 452 appearances08/08 — 42.8% from 484 appearances08/09 — 45.4% from 540 appearances08/10 — 47.3% from 1,572 appearances08/11 — 46.0% from 3,026 appearances08/12 — 43.6% from 2,287 appearances08/13 — 44.4% from 1,354 appearances08/14 — 49.4% from 976 appearances08/15 — 47.2% from 795 appearances08/16 — 45.9% from 922 appearances08/17 — 47.0% from 649 appearances08/18 — 40.7% from 629 appearances08/19 — 43.5% from 262 appearances08/24 — 51.9% from 241 appearances08/25 — 39.3% from 270 appearances
45.2%08/04 39.3%08/25

Pick rate

08/04 — 0.1% from 753 appearances08/05 — 0.1% from 1,902 appearances08/06 — 0.1% from 929 appearances08/07 — 0.1% from 452 appearances08/08 — 0.1% from 484 appearances08/09 — 0.1% from 540 appearances08/10 — 0.1% from 1,572 appearances08/11 — 0.1% from 3,026 appearances08/12 — 0.1% from 2,287 appearances08/13 — 0.1% from 1,354 appearances08/14 — 0.1% from 976 appearances08/15 — 0.1% from 795 appearances08/16 — 0.1% from 922 appearances08/17 — 0.1% from 649 appearances08/18 — 0.1% from 629 appearances08/19 — 0.1% from 262 appearances08/24 — 0.1% from 241 appearances08/25 — 0.1% from 270 appearances
0.1%08/04 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −1.4 points across the whole range). He plays the same at the bottom as at the top.

Silver — 49.6% from 922 gamesGold — 46.0% from 11,739 gamesDiamond — 45.4% from 14,711 gamesMythic — 44.6% from 68,903 gamesLegendary — 45.8% from 18,688 gamesMasters — 46.0% from 365 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Legendary). Almost every row here is too thin for Legendary alone and adds Mythic / Masters. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Triple Dribble Brawl Ballprev. season 50.3%
1614 66
New Horizons Knockoutprev. season 48.7%
1242 62
Pinball Dreams Brawl Ballprev. season 48.8%
931 57
Flaring Phoenix Knockoutprev. season 47.6%
2540 72
Open Business Hot Zoneprev. season 48.4%
961 58
Dry Season Bountyprev. season 47.3%
808 55
Layer Cake Bountyprev. season 45.8%
2692 73
Hideout Bountyprev. season 44.7%
3455 77
Belle's Rock Knockoutprev. season 44.7%
2944 75
Spiraling Out Brawl Ball 47.6%
145 30
Deathcap Trap Gem Grabprev. season 43.9%
1518 65
Dueling Beetles Hot Zoneprev. season 43.6%
1312 63
Crystal Arcade Gem Grabprev. season 43.3%
1034 59
Shooting Star Bountyprev. season 42.3%
2789 74
Hard Rock Mine Gem Grabprev. season 42.1%
1175 61
Sneaky Fields Brawl Ballprev. season 41.9%
886 57
Safe Zone Heistprev. season 41.6%
680 53
Center Stage Brawl Ballprev. season 41.6%
808 55
Parallel Plays Hot Zoneprev. season 41.0%
2820 74
Out in the Open Knockoutprev. season 40.9%
1614 66
Undermine Gem Grabprev. season 40.4%
778 55
Gem Fort Gem Grabprev. season 40.2%
773 55
Hot Potato Heistprev. season 40.1%
731 54
Rustic Arcade Gem Grabprev. season 39.4%
787 55
Kaboom Canyon Heistprev. season 34.9%
435 46
Ring of Fire Hot Zoneprev. season 36.1%
2529 72
Double Swoosh Gem Grabprev. season 34.9%
478 47
Bridge Too Far Heistprev. season 26.9%
432 46

Who beats Ziggy and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Ziggy, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 エエケド Diamond 30 32.1% 46.7%
2 ………e? Diamond 21 29.6% 38.1%