My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Ziggy

Mythic Ranked · Silver
49.7%Win rate across all maps
882Games
57Trust Score
50. of 105Rank by score

Best map: Belle's Rock with 63.4% from 71 games.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularity 6.BreadthCounter safetyStar rate
Win rate 57.49.7 %
Popularity 6.0.07 %
Breadth 15.3% of maps
Counter safety 19.19.3 %
Star rate 29.18.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 57th means “better than 57% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.

Win rate

08/20 — 49.3% from 142 appearances08/21 — 47.0% from 134 appearances08/22 — 49.3% from 138 appearances08/23 — 50.0% from 114 appearances08/24 — 52.0% from 179 appearances08/25 — 51.1% from 141 appearances
49.3%08/20 51.1%08/25

Pick rate

08/20 — 0.1% from 142 appearances08/21 — 0.1% from 134 appearances08/22 — 0.1% from 138 appearances08/23 — 0.1% from 114 appearances08/24 — 0.1% from 179 appearances08/25 — 0.1% from 141 appearances
0.1%08/20 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −1.6 points across the whole range). He plays the same at the bottom as at the top.

Silver — 49.8% from 908 gamesGold — 46.1% from 11,564 gamesDiamond — 45.4% from 14,631 gamesMythic — 44.6% from 68,863 gamesLegendary — 45.8% from 18,662 gamesMasters — 45.7% from 363 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Belle's Rock Knockout 63.4%
71 19
Flaring Phoenix Knockout 61.2%
49 13
New Horizons Knockout 60.5%
43 11
Pinball Dreams Brawl Ball 60.0%
35 8
Parallel Plays Hot Zoneprev. season 56.1%
41 11
Dry Season Bountyprev. season 56.8%
37 9
Layer Cake Bounty 52.8%
53 15
Open Business Hot Zone 51.9%
54 15
Triple Dribble Brawl Ball 56.0%
25 3
Hard Rock Mine Gem Grabprev. season 56.5%
23 2
Undermine Gem Grab 52.6%
19 0
Dueling Beetles Hot Zone 47.5%
61 17
Shooting Star Bounty 48.6%
35 8
Spiraling Out Brawl Ball 47.6%
21 1
Hideout Bounty 45.7%
46 12
Center Stage Brawl Ball 45.5%
11 0
Ring of Fire Hot Zone 45.5%
44 12
Bridge Too Far Heist 42.9%
14 0
Gem Fort Gem Grab 42.9%
21 1
Kaboom Canyon Heist 39.1%
23 2
Safe(r) Zone Heist 39.1%
23 2
Sneaky Fields Brawl Ball 33.3%
15 0
Double Swoosh Gem Grabprev. season 36.4%
22 1
Rustic Arcade Gem Grabprev. season 36.4%
22 1
Hot Potato Heistprev. season 34.8%
23 2
Safe Zone Heist 28.6%
14 0
Out in the Open Knockoutprev. season 33.3%
27 4
Pit Stop Heist 32.0%
25 3

Who beats Ziggy and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Ziggy, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 エエケド Diamond 29 32.5% 48.3%
2 ………e? Diamond 21 29.7% 38.1%