My roster

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EN

8-Bit

Damage Dealer Super Rare Trophies Knockout
39.3%Win rate in Knockout
352,963Games
100Trust Score
99. of 106Rank in Knockout

Best map: Crimson Divide with 61.4% from 10,158 games.

Profile

Win rate 7.PopularityBreadthCounter safetyStar rate
Win rate 7.39.3 %
Popularity 90.1.93 %
Breadth 31.19% of maps
Counter safety 66.37.9 %
Star rate 41.16.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 90th means “better than 90% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/31, 28 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/31.

Win rate

08/04 — 58.3% from 2,896 appearances08/05 — 49.1% from 7,134 appearances08/06 — 35.9% from 9,384 appearances08/07 — 42.6% from 1,602 appearances08/08 — 46.2% from 1,724 appearances08/09 — 46.9% from 1,671 appearances08/10 — 45.6% from 3,064 appearances08/11 — 39.5% from 7,425 appearances08/12 — 42.0% from 9,850 appearances08/13 — 44.5% from 10,323 appearances08/14 — 42.4% from 13,757 appearances08/15 — 42.9% from 21,405 appearances08/16 — 39.7% from 18,608 appearances08/17 — 40.5% from 12,193 appearances08/18 — 46.0% from 13,677 appearances08/19 — 43.5% from 11,139 appearances08/20 — 40.1% from 9,058 appearances08/21 — 39.1% from 10,796 appearances08/22 — 43.9% from 9,195 appearances08/23 — 40.3% from 10,201 appearances08/24 — 36.2% from 16,836 appearances08/25 — 34.7% from 21,269 appearances08/26 — 34.7% from 26,949 appearances08/27 — 36.3% from 23,268 appearances08/28 — 34.7% from 24,305 appearances08/29 — 36.9% from 27,120 appearances08/30 — 37.9% from 17,482 appearances08/31 — 37.0% from 10,486 appearances
58.3%08/04 37.0%08/31

Pick rate

08/04 — 1.6% from 2,896 appearances08/05 — 1.5% from 7,134 appearances08/06 — 1.4% from 9,384 appearances08/07 — 1.2% from 1,602 appearances08/08 — 1.5% from 1,724 appearances08/09 — 1.6% from 1,671 appearances08/10 — 1.5% from 3,064 appearances08/11 — 1.3% from 7,425 appearances08/12 — 1.7% from 9,850 appearances08/13 — 1.7% from 10,323 appearances08/14 — 1.7% from 13,757 appearances08/15 — 1.5% from 21,405 appearances08/16 — 1.3% from 18,608 appearances08/17 — 1.6% from 12,193 appearances08/18 — 2.1% from 13,677 appearances08/19 — 1.8% from 11,139 appearances08/20 — 2.2% from 9,058 appearances08/21 — 2.6% from 10,796 appearances08/22 — 2.3% from 9,195 appearances08/23 — 2.4% from 10,201 appearances08/24 — 2.4% from 16,836 appearances08/25 — 2.5% from 21,269 appearances08/26 — 2.4% from 26,949 appearances08/27 — 2.1% from 23,268 appearances08/28 — 2.2% from 24,305 appearances08/29 — 2.5% from 27,120 appearances08/30 — 2.2% from 17,482 appearances08/31 — 2.3% from 10,486 appearances
1.6%08/04 2.3%08/31

On which maps

Knockout

Where this brawler works. Filtered to Knockout: 20 of 168 maps.

MapWin rateGamesTrust
Flowing Springs Knockout 53.0%
3205 76
Deep End Knockout 51.7%
5130 83
Chivalry Knockout 48.8%
17409 100
Close Call Knockout 47.7%
2498 72
Split Difference Knockout 45.8%
5405 84
Streets with No Name Knockout 45.1%
17222 100
New Perspective Knockout 44.9%
10777 94
Healthy Middle Ground Knockout 46.5%
288 40
Flaring Phoenix Knockout 52.4%
21 1
Jungle Top Knockout 42.1%
23135 100
Please Remain Standing Knockout 40.7%
12061 96
Out in the Open Knockout 40.0%
36594 100
Double Decker Knockout 40.1%
11566 95
Leaping Dogs Knockout 38.5%
22553 100
Crab Claws Knockout 38.3%
19355 100
Goldarm Gulch Knockout 37.6%
20245 100
Think Ahead Knockout 37.4%
28493 100
Opening Move Knockout 36.4%
22753 100
Konnakol Knockout 34.9%
59964 100
Belle's Rock Knockout 34.5%
34283 100

Against whom

Direct duels in Knockout: how 8-Bit does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 37.9% against Grom in Knockout — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. 8-Bit runs in 2 circles — whoever 8-Bit beats beats someone who in turn beats 8-Bit. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 61.1% 1,921 games Doug 62.9% 753 games Brock 56.4% 21,024 games Sprout 57.4% 2,142 games Tick 55.9% 6,064 games Edgar 54.8% 20,705 games

Who plays him best soon

Players with a profile and at least 20 games on 8-Bit, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Flash Masters 113 48.7% 65.5%
2 Zenャ Masters 30 48.6% 100.0%
3 ㅤㅤㅤㅤㅤㅤㅤㅤ Masters 48 47.4% 79.2%
4 𝐭𝐮𝐫𝐛𝐢𝐧𝐚✰ Masters 26 46.8% 100.0%
5 baxii🦄 Masters 56 45.1% 69.6%