Best map: Bridge Too Far with 55.7% from 616 games.
Wins late — in Hot Zone 10.5 points better in long rounds than in short ones (52.6% against 42.1%, split at 96 s). Needs the long round; in a fast game he never arrives.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −3.7 — punishes weak opponents: from Gold to Legendary the win rate drops by 3.7 points (regression 47.5% to 43.9%). Higher up he gets outplayed.
Knockout▾
Where this brawler works (ranked, Masters). Filtered to Knockout: 3 of 18 maps. Almost every row here is too thin for Masters alone and adds Legendary / Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Flaring Phoenix prev. season |
46.0% | 1512 | 65 | ||
Out in the Open prev. season |
44.7% | 2805 | 74 | ||
New Horizons prev. season |
45.0% | 813 | 55 |
Direct duels in Knockout: how Alli does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 30.9% against Nori in Heist. On average the worst case sits at 28.9%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Brock
54.4%
800 games
Edgar
54.1%
569 games
Piper
52.7%
452 games
Lily
59.0%
122 games
Bolt
60.7%
89 games
Gray
54.0%
163 games
Players with a profile and at least 20 games on Alli, sorted by the Wilson lower bound.