My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Barley

Artillery Rare Ranked · Silver Bounty
25.4%Win rate in Bounty
579Games
50Trust Score
89. of 104Rank in Bounty
+23.3Skill bonus

Best map: Parallel Plays with 43.8% from 274 games.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 14.25.4 %
Popularity 33.0.36 %
Breadth 0.0% of maps
Counter safety 9.23.0 %
Star rate 19.14.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 33th means “better than 33% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 7 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/20 — 21.1% from 152 appearances08/21 — 24.7% from 97 appearances08/22 — 25.8% from 66 appearances08/23 — 28.4% from 67 appearances08/24 — 30.5% from 118 appearances08/25 — 23.1% from 78 appearances
21.1%08/20 23.1%08/25

Pick rate

08/20 — 0.4% from 152 appearances08/21 — 0.4% from 97 appearances08/22 — 0.3% from 66 appearances08/23 — 0.3% from 67 appearances08/24 — 0.4% from 118 appearances08/25 — 0.3% from 78 appearances
0.4%08/20 0.3%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +23.3 — rewards skill: from Bronze to Legendary the win rate climbs by 23.3 points (regression 27.7% to 51.0%). The higher the tier, the better he does.

Bronze — 23.9% from 461 gamesSilver — 25.7% from 595 gamesGold — 37.6% from 3,184 gamesDiamond — 45.3% from 3,441 gamesMythic — 46.4% from 18,576 gamesLegendary — 48.1% from 2,766 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Bounty

Where this brawler works (ranked, Silver). Filtered to Bounty: 4 of 28 maps.

MapWin rateGamesTrust
Hideout Bounty 29.1%
148 30
Dry Season Bounty 24.6%
134 28
Layer Cake Bounty 25.6%
164 31
Shooting Star Bounty 21.8%
133 28

Against whom

Direct duels in Bounty: how Barley does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 11.0% against Bolt in Gem Grab — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 65.8% 120 games Bo 53.9% 152 games Surge 51.8% 245 games 8-Bit 52.1% 142 games Gray 53.3% 105 games Edgar 47.9% 835 games

Who plays him best soon

Players with a profile and at least 20 games on Barley, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 hokeycokey Diamond 22 31.5% 45.5%
2 HIITO Gold 84 28.1% 31.0%
3 HALの旦那 Gold 51 27.7% 29.4%