There are barely any games for this brawler on Pit Stop — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
Wins late — in Hot Zone 15.3 points better in long rounds than in short ones (44.1% against 28.8%, split at 96 s). Needs the long round; in a fast game he never arrives.
For Heist, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
Direct duels in Heist: how Belle does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
60.6%
2,406 games
Chuck
60.0%
1,421 games
Mico
56.8%
1,533 games
Edgar
50.8%
2,557 games
Shade
54.9%
244 games
8-Bit
50.0%
2,020 games
Players with a profile and at least 20 games on Belle, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Oliver Tree🥀 | Masters | 28 | 38.4% | 71.4% |
| 2 | オプリムエベマイ | Legendary | 26 | 36.5% | 65.4% |
| 3 | ビューティーフルヒロヤ | Diamond | 23 | 34.8% | 60.9% |
| 4 | ばはら | Diamond | 22 | 34.3% | 59.1% |
| 5 | ボット1 | Diamond | 27 | 33.5% | 51.9% |