My roster

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EN

Byron

Support Mythic All games Heist
32.0%Win rate in Heist
11,094Games
95Trust Score
96. of 106Rank in Heist

Best map: CYBERBOSS BROCK with 64.0% from 3,486 games.

Trophy Roadchange

Profile

Win rate 9.PopularityBreadthCounter safetyStar rate
Win rate 9.32.0 %
Popularity 54.0.51 %
Breadth 18.12% of maps
Counter safety 24.26.0 %
Star rate 14.4.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 54th means “better than 54% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/25, 16 days. 11 earlier days are left out — below 102 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.

Steadily picked — the pick rate sits at 0.8% and has not shifted measurably of late.

Win rate

08/05 — 32.5% from 397 appearances08/10 — 36.4% from 220 appearances08/11 — 38.1% from 669 appearances08/12 — 37.5% from 312 appearances08/13 — 33.0% from 782 appearances08/14 — 29.7% from 343 appearances08/15 — 27.2% from 902 appearances08/16 — 27.7% from 256 appearances08/17 — 35.3% from 929 appearances08/18 — 34.2% from 269 appearances08/19 — 29.0% from 2,170 appearances08/20 — 32.5% from 1,226 appearances08/21 — 31.0% from 784 appearances08/23 — 35.5% from 589 appearances08/24 — 34.5% from 110 appearances08/25 — 32.8% from 667 appearances
32.5%08/05 32.8%08/25

Pick rate

08/05 — 0.3% from 397 appearances08/10 — 0.7% from 220 appearances08/11 — 0.7% from 669 appearances08/12 — 0.5% from 312 appearances08/13 — 0.5% from 782 appearances08/14 — 0.5% from 343 appearances08/15 — 0.5% from 902 appearances08/16 — 0.4% from 256 appearances08/17 — 0.5% from 929 appearances08/18 — 0.5% from 269 appearances08/19 — 0.5% from 2,170 appearances08/20 — 0.5% from 1,226 appearances08/21 — 0.5% from 784 appearances08/23 — 0.6% from 589 appearances08/24 — 0.5% from 110 appearances08/25 — 0.6% from 667 appearances
0.3%08/05 0.6%08/25

On which maps

Heist

Where this brawler works. Filtered to Heist: 6 of 167 maps.

MapWin rateGamesTrust
Hot Tubs Heist 36.2%
1537 65
Jedna Heist 33.8%
1872 68
Photic Doom Heist 31.8%
550 50
Quintillion Heist 31.4%
4740 82
Eating Good! Heist 29.7%
1015 59
Hot Potato Heist 28.5%
1367 63

Against whom

Direct duels in Heist: how Byron does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 21.1% against Bolt in Brawl Ball. On average the worst case sits at 29.0%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Nori 55.3% 4,302 games Chuck 52.4% 2,879 games Mico 48.5% 2,395 games Carl 46.8% 1,250 games Edgar 45.2% 4,634 games 8-Bit 44.2% 3,762 games

Who plays him best soon

Players with a profile and at least 20 games on Byron, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ZTX|Lylou🎀 Legendary 55 40.1% 61.8%
2 Kitty Lin315🐾 Legendary 37 38.5% 64.9%
3 Saba Legendary 21 37.4% 76.2%
4 gb's owner Legendary 25 36.8% 68.0%
5 ZETA|うんこまん Diamond 22 36.1% 68.2%