My roster

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EN

Clancy

Damage Dealer Mythic Ranked · Silver Bounty
19.2%Win rate in Bounty
641Games
52Trust Score
102. of 104Rank in Bounty
+37.1Skill bonus

Best map: Undermine with 43.6% from 211 games.

Wins late — in Brawl Ball 22.4 points better in long rounds than in short ones (63.4% against 41.1%, split at 94 s). Needs the long round; in a fast game he never arrives.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win rate 1.PopularityBreadthCounter safetyStar rate
Win rate 1.19.2 %
Popularity 39.0.40 %
Breadth 75.30% of maps
Counter safety 8.22.7 %
Star rate 50.21.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 75th means “better than 75% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 3 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/20 — 20.0% from 160 appearances08/21 — 26.3% from 99 appearances08/22 — 23.4% from 77 appearances08/23 — 11.3% from 62 appearances08/24 — 18.5% from 124 appearances08/25 — 14.3% from 119 appearances
20.0%08/20 14.3%08/25

Pick rate

08/20 — 0.4% from 160 appearances08/21 — 0.4% from 99 appearances08/22 — 0.4% from 77 appearances08/23 — 0.3% from 62 appearances08/24 — 0.4% from 124 appearances08/25 — 0.5% from 119 appearances
0.4%08/20 0.5%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +37.1 — rewards skill: from Bronze to Legendary the win rate climbs by 37.1 points (regression 17.5% to 54.7%). The higher the tier, the better he does.

Bronze — 14.3% from 446 gamesSilver — 19.4% from 649 gamesGold — 37.1% from 1,601 gamesDiamond — 46.0% from 962 gamesMythic — 47.5% from 4,614 gamesLegendary — 46.8% from 836 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Bounty

Where this brawler works (ranked, Silver). Filtered to Bounty: 4 of 28 maps.

MapWin rateGamesTrust
Dry Season Bounty 25.8%
155 31
Layer Cake Bounty 19.1%
157 31
Hideout Bounty 18.2%
165 32
Shooting Star Bounty 14.0%
164 31

Against whom

Direct duels in Bounty: how Clancy does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 8.7% against Kaze in Knockout — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Kaze 61.9% 155 games Mortis 57.3% 117 games Brock 53.0% 247 games Tick 53.9% 141 games Nori 51.5% 229 games Willow 55.2% 96 games

Who plays him best soon

Players with a profile and at least 20 games on Clancy, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ☣☢$#@#Z@N☢☣ Legendary 117 39.5% 51.3%
2 まったりさん Mythic 38 37.3% 60.5%
3 パピコの穴 Mythic 22 35.2% 63.6%
4 れい。 Diamond 26 34.7% 57.7%
5 山田 Mythic 34 33.7% 50.0%