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EN

Colt

Damage Dealer Rare Ranked · Diamond Knockout
45.9%Win rate in Knockout
38,490Games
100Trust Score
76. of 105Rank in Knockout
−3.7Skill bonus

Best map: Bridge Too Far with 53.3% from 25,853 games.

Wins early — in Heist 2.0 points better in short rounds than in long ones (50.8% against 48.7%, split at 87 s). A pick for pace — if the game drags on, it works against him.

Diamondchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Diamond for that. The other axes do.

Win ratePopularityBreadth 13.Counter safetyStar rate
Win rate 21.45.9 %
Popularity 94.3.42 %
Breadth 13.3% of maps
Counter safety 55.35.9 %
Star rate 65.23.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 94th means “better than 94% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 18 days. 12 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 3.0% and has not shifted measurably of late.

Win rate

08/04 — 45.4% from 1,131 appearances08/05 — 45.6% from 3,676 appearances08/06 — 46.9% from 3,620 appearances08/11 — 43.4% from 562 appearances08/12 — 41.6% from 1,447 appearances08/13 — 44.1% from 2,057 appearances08/14 — 43.8% from 2,100 appearances08/15 — 44.0% from 2,403 appearances08/16 — 43.8% from 2,622 appearances08/17 — 42.2% from 3,057 appearances08/18 — 45.5% from 3,130 appearances08/19 — 41.7% from 688 appearances08/20 — 45.4% from 5,434 appearances08/21 — 46.8% from 10,224 appearances08/22 — 46.1% from 7,221 appearances08/23 — 46.2% from 5,463 appearances08/24 — 45.4% from 6,182 appearances08/25 — 44.5% from 3,966 appearances
45.4%08/04 44.5%08/25

Pick rate

08/04 — 4.3% from 1,131 appearances08/05 — 4.5% from 3,676 appearances08/06 — 4.6% from 3,620 appearances08/11 — 3.8% from 562 appearances08/12 — 3.8% from 1,447 appearances08/13 — 3.7% from 2,057 appearances08/14 — 3.4% from 2,100 appearances08/15 — 3.8% from 2,403 appearances08/16 — 3.7% from 2,622 appearances08/17 — 3.9% from 3,057 appearances08/18 — 4.2% from 3,130 appearances08/19 — 3.7% from 688 appearances08/20 — 3.1% from 5,434 appearances08/21 — 3.5% from 10,224 appearances08/22 — 3.6% from 7,221 appearances08/23 — 3.6% from 5,463 appearances08/24 — 3.3% from 6,182 appearances08/25 — 3.3% from 3,966 appearances
4.3%08/04 3.3%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −3.7 — punishes weak opponents: from Bronze to Masters the win rate drops by 3.7 points (regression 47.5% to 43.8%). Higher up he gets outplayed.

Bronze — 53.3% from 1,425 gamesSilver — 46.4% from 4,690 gamesGold — 47.0% from 53,838 gamesDiamond — 45.3% from 65,764 gamesMythic — 44.7% from 266,230 gamesLegendary — 46.0% from 43,111 gamesMasters — 49.4% from 781 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Knockout

Where this brawler works (ranked, Diamond). Filtered to Knockout: 4 of 32 maps.

MapWin rateGamesTrust
New Horizons Knockout 48.9%
12117 96
Out in the Open Knockout 45.9%
11709 95
Flaring Phoenix Knockout 43.5%
7693 89
Belle's Rock Knockout 43.5%
6971 88

Against whom

Direct duels in Knockout: how Colt does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 31.9% against Mico in Hot Zone. On average the worst case sits at 28.7%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 58.2% 1,902 games Pearl 57.6% 2,120 games Edgar 52.1% 15,824 games Gray 52.4% 3,798 games Brock 51.1% 18,245 games Mr. P 54.9% 545 games

Who plays him best soon

Players with a profile and at least 20 games on Colt, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ceejay❤️aims Legendary 46 45.5% 80.4%
2 fu Legendary 38 45.5% 86.8%
3 SLC | frons Legendary 42 40.7% 69.0%
4 いるかあめ🐬 Legendary 25 40.4% 84.0%
5 讓隊友感到不適,其實就是在幫助 Legendary 34 40.4% 73.5%