Best map: Bridge Too Far with 53.3% from 25,853 games.
Wins early — in Heist 2.0 points better in short rounds than in long ones (50.8% against 48.7%, split at 87 s). A pick for pace — if the game drags on, it works against him.
Diamondchange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Diamond for that. The other axes do.
08/04 to 08/25, 18 days. 12 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Steadily picked — the pick rate sits at 3.0% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −3.7 — punishes weak opponents: from Bronze to Masters the win rate drops by 3.7 points (regression 47.5% to 43.8%). Higher up he gets outplayed.
Knockout▾
Where this brawler works (ranked, Diamond). Filtered to Knockout: 4 of 32 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
New Horizons ![]() |
48.9% | 12117 | 96 | ||
Out in the Open ![]() |
45.9% | 11709 | 95 | ||
Flaring Phoenix ![]() |
43.5% | 7693 | 89 | ||
Belle's Rock ![]() |
43.5% | 6971 | 88 |
Direct duels in Knockout: how Colt does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 31.9% against Mico in Hot Zone. On average the worst case sits at 28.7%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
58.2%
1,902 games
Pearl
57.6%
2,120 games
Edgar
52.1%
15,824 games
Gray
52.4%
3,798 games
Brock
51.1%
18,245 games
Mr. P
54.9%
545 games
Players with a profile and at least 20 games on Colt, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ceejay❤️aims | Legendary | 46 | 45.5% | 80.4% |
| 2 | fu | Legendary | 38 | 45.5% | 86.8% |
| 3 | SLC | frons | Legendary | 42 | 40.7% | 69.0% |
| 4 | いるかあめ🐬 | Legendary | 25 | 40.4% | 84.0% |
| 5 | 讓隊友感到不適,其實就是在幫助 | Legendary | 34 | 40.4% | 73.5% |