My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Darryl

Tank Super Rare All games Bounty
37.5%Win rate in Bounty
27,492Games
100Trust Score
101. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 70.2% from 2,091 games.

Trophy Roadchange

Profile

Win rate 5.PopularityBreadthCounter safetyStar rate
Win rate 5.37.5 %
Popularity 40.0.45 %
Breadth 7.7% of maps
Counter safety 26.29.3 %
Star rate 49.21.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 49th means “better than 49% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/24, 17 days. 9 earlier days are left out — below 142 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/24.

Steadily picked — the pick rate sits at 0.8% and has not shifted measurably of late.

Win rate

08/05 — 30.6% from 271 appearances08/06 — 36.1% from 1,484 appearances08/07 — 41.2% from 330 appearances08/08 — 37.2% from 419 appearances08/09 — 42.4% from 295 appearances08/11 — 35.3% from 354 appearances08/12 — 36.2% from 580 appearances08/13 — 38.7% from 3,810 appearances08/14 — 40.1% from 3,587 appearances08/15 — 36.7% from 2,836 appearances08/16 — 39.4% from 4,045 appearances08/17 — 36.1% from 2,698 appearances08/18 — 34.9% from 2,673 appearances08/19 — 34.1% from 1,341 appearances08/20 — 36.9% from 1,589 appearances08/22 — 34.0% from 238 appearances08/24 — 39.4% from 576 appearances
30.6%08/05 39.4%08/24

Pick rate

08/05 — 0.2% from 271 appearances08/06 — 0.6% from 1,484 appearances08/07 — 0.6% from 330 appearances08/08 — 0.6% from 419 appearances08/09 — 0.7% from 295 appearances08/11 — 0.3% from 354 appearances08/12 — 0.3% from 580 appearances08/13 — 0.4% from 3,810 appearances08/14 — 0.5% from 3,587 appearances08/15 — 0.5% from 2,836 appearances08/16 — 0.6% from 4,045 appearances08/17 — 0.4% from 2,698 appearances08/18 — 0.4% from 2,673 appearances08/19 — 0.3% from 1,341 appearances08/20 — 0.5% from 1,589 appearances08/22 — 0.6% from 238 appearances08/24 — 0.7% from 576 appearances
0.2%08/05 0.7%08/24

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 166 maps.

MapWin rateGamesTrust
Crystal Clearing Bounty 41.5%
4641 81
Supercut Bounty 40.8%
3499 77
Tasty Berry Bounty 40.1%
2511 72
Watermelons Bounty 39.4%
503 48
Layer Cake Bounty 38.6%
3717 78
Deathcap Trap Bounty 35.6%
180 33
Choral Chambers Bounty 37.2%
549 50
Hideout Bounty 35.5%
993 58
Dry Season Bounty 35.4%
2304 71
Wall Hugging Bounty 34.5%
3481 77
Shooting Star Bounty 32.9%
5112 83

Against whom

Direct duels in Bounty: how Darryl does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 30.3% against Nita in Hot Zone. On average the worst case sits at 29.0%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 65.0% 160 games Tick 55.3% 441 games Kit 52.3% 832 games Trunk 56.3% 174 games Mortis 52.6% 380 games Brock 50.3% 1,045 games

Who plays him best soon

Players with a profile and at least 20 games on Darryl, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Aaron Mythic 31 39.0% 71.0%
2 JCHG Diamond 29 35.4% 58.6%
3 Ego🍃 Mythic 22 35.2% 63.6%
4 タコザリガニEX Mythic 25 35.0% 60.0%
5 Terry w Mythic 21 34.6% 61.9%