My roster

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EN

Darryl

Tank Super Rare Ranked · Masters Knockout
50.0%Win rate in Knockout
176Games
33Trust Score
57. of 84Rank in Knockout
+14.4Skill bonus

Best map: Flaring Phoenix with 55.9% from 4,115 games.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win ratePopularityBreadth 23.Counter safetyStar rate
Win rate 39.50.0 %
Popularity 43.0.24 %
Breadth 23.3% of maps
Counter safety 64.37.6 %
Star rate 73.24.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 73th means “better than 73% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +14.4 — rewards skill: from Bronze to Legendary the win rate climbs by 14.4 points (regression 42.3% to 56.7%). The higher the tier, the better he does.

Bronze — 25.5% from 1,028 gamesSilver — 36.6% from 929 gamesGold — 51.7% from 5,182 gamesDiamond — 56.3% from 6,896 gamesMythic — 54.2% from 45,694 gamesLegendary — 53.1% from 11,486 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Knockout

Where this brawler works (ranked, Masters). Filtered to Knockout: 4 of 16 maps. Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Flaring Phoenix Knockoutprev. season 55.9%
4115 80
Belle's Rock Knockoutprev. season 52.2%
3281 76
New Horizons Knockoutprev. season 51.7%
2319 71
Out in the Open Knockoutprev. season 50.3%
1947 68

Against whom

Direct duels in Knockout: how Darryl does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 30.5% against Nita in Hot Zone. On average the worst case sits at 28.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Kit 61.6% 2,716 games Edgar 59.8% 1,503 games Brock 57.7% 2,104 games Tick 59.7% 662 games Willow 57.9% 661 games Pearl 62.2% 246 games

Who plays him best soon

Players with a profile and at least 20 games on Darryl, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Aaron Mythic 29 38.0% 69.0%
2 JCHG Diamond 29 35.4% 58.6%
3 タコザリガニEX Mythic 25 35.0% 60.0%
4 Terry w Mythic 21 34.6% 61.9%
5 かつぶしマン Diamond 24 34.5% 58.3%