Wins late — in Hot Zone 6.6 points better in long rounds than in short ones (55.5% against 48.9%, split at 96 s). Needs the long round; in a fast game he never arrives.
For Heist, this map's mode — duels and star rates are available per mode, not per map.
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
Direct duels in Heist: how Draco does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Mico
54.4%
237 games
Nita
53.8%
197 games
Nori
50.5%
461 games
Jessie
51.4%
173 games
Bull
51.7%
147 games
Berry
49.0%
100 games
Players with a profile and at least 20 games on Draco, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | İNDORAPTOR | Legendary | 65 | 39.8% | 58.5% |
| 2 | Shizodiskoteka6 | Mythic | 68 | 33.2% | 42.6% |