My roster

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EN

Finx

Mythic Ranked · Silver
53.2%Win rate across all maps
1,065Games
59Trust Score
37. of 105Rank by score

Best map: Open Business with 65.5% from 84 games.

Wins early — in Hot Zone 4.4 points better in short rounds than in long ones (50.9% against 46.5%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularity 10.BreadthCounter safetyStar rate
Win rate 69.53.2 %
Popularity 10.0.09 %
Breadth 35.10% of maps
Counter safety 91.35.1 %
Star rate 19.16.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 91th means “better than 91% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 7 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.

Win rate

08/20 — 58.6% from 215 appearances08/21 — 54.1% from 181 appearances08/22 — 42.5% from 146 appearances08/23 — 55.0% from 131 appearances08/24 — 53.3% from 210 appearances08/25 — 52.0% from 175 appearances
58.6%08/20 52.0%08/25

Pick rate

08/20 — 0.1% from 215 appearances08/21 — 0.1% from 181 appearances08/22 — 0.1% from 146 appearances08/23 — 0.1% from 131 appearances08/24 — 0.1% from 210 appearances08/25 — 0.1% from 175 appearances
0.1%08/20 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Masters the win rate stays practically the same (regression +0.1 points across the whole range). He plays the same at the bottom as at the top.

Silver — 53.1% from 1,096 gamesGold — 50.0% from 12,863 gamesDiamond — 48.4% from 17,256 gamesMythic — 47.8% from 83,204 gamesLegendary — 49.9% from 32,742 gamesMasters — 51.0% from 1,150 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Open Business Hot Zone 65.5%
84 21
Out in the Open Knockout 72.7%
44 12
Rustic Arcade Gem Grab 61.9%
63 17
Dueling Beetles Hot Zone 57.5%
73 19
Shooting Star Bountyprev. season 61.0%
41 11
Center Stage Brawl Ball 61.5%
26 4
Layer Cake Bountyprev. season 57.6%
33 7
Pinball Dreams Brawl Ballprev. season 56.7%
30 6
Flaring Phoenix Knockout 57.7%
26 4
Sneaky Fields Brawl Ballprev. season 57.7%
26 4
Ring of Fire Hot Zone 48.6%
111 26
Hard Rock Mine Gem Grab 51.1%
47 13
Belle's Rock Knockoutprev. season 50.0%
34 8
Bridge Too Far Heistprev. season 52.6%
19 0
Gem Fort Gem Grab 48.9%
45 12
Parallel Plays Hot Zone 50.0%
30 6
New Horizons Knockoutprev. season 50.0%
28 5
Pit Stop Heist 50.0%
22 1
Spiraling Out Brawl Ball 48.5%
33 7
Double Swoosh Gem Grabprev. season 47.4%
38 10
Kaboom Canyon Heist 47.8%
23 2
Hot Potato Heistprev. season 47.6%
21 1
Safe Zone Heist 47.1%
17 0
Safe(r) Zone Heist 43.8%
16 0
Hideout Bounty 44.2%
43 11
Dry Season Bounty 43.2%
37 9
Undermine Gem Grab 42.6%
47 13
Triple Dribble Brawl Ballprev. season 36.0%
25 3

Who beats Finx and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Finx, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 nixo💚edui Legendary 20 37.8% 80.0%
2 MrDuet Legendary 24 33.5% 54.2%
3 バヤリースでも呑めよ Diamond 23 32.1% 47.8%