My roster

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EN

Finx

Mythic Ranked · Diamond
48.7%Win rate across all maps
11,123Games
95Trust Score
78. of 105Rank by score

Best map: Ring of Fire with 54.9% from 2,118 games.

Diamondchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadth 12.Counter safetyStar rate
Win rate 30.48.7 %
Popularity 14.0.14 %
Breadth 12.3% of maps
Counter safety 55.32.3 %
Star rate 19.16.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 55th means “better than 55% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 18 days. 13 earlier days are left out — below 75 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.

Win rate

08/04 — 47.1% from 187 appearances08/05 — 51.0% from 694 appearances08/06 — 47.5% from 623 appearances08/11 — 51.0% from 143 appearances08/12 — 42.9% from 399 appearances08/13 — 46.4% from 507 appearances08/14 — 48.3% from 601 appearances08/15 — 47.6% from 617 appearances08/16 — 43.3% from 698 appearances08/17 — 51.4% from 704 appearances08/18 — 46.3% from 661 appearances08/19 — 48.8% from 166 appearances08/20 — 49.2% from 1,709 appearances08/21 — 48.6% from 2,817 appearances08/22 — 47.9% from 1,939 appearances08/23 — 50.8% from 1,564 appearances08/24 — 48.4% from 1,782 appearances08/25 — 48.2% from 1,241 appearances
47.1%08/04 48.2%08/25

Pick rate

08/04 — 0.1% from 187 appearances08/05 — 0.1% from 694 appearances08/06 — 0.1% from 623 appearances08/11 — 0.1% from 143 appearances08/12 — 0.2% from 399 appearances08/13 — 0.1% from 507 appearances08/14 — 0.1% from 601 appearances08/15 — 0.1% from 617 appearances08/16 — 0.1% from 698 appearances08/17 — 0.1% from 704 appearances08/18 — 0.1% from 661 appearances08/19 — 0.1% from 166 appearances08/20 — 0.1% from 1,709 appearances08/21 — 0.1% from 2,817 appearances08/22 — 0.1% from 1,939 appearances08/23 — 0.1% from 1,564 appearances08/24 — 0.1% from 1,782 appearances08/25 — 0.1% from 1,241 appearances
0.1%08/04 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Masters the win rate stays practically the same (regression +0.2 points across the whole range). He plays the same at the bottom as at the top.

Silver — 53.0% from 1,102 gamesGold — 50.0% from 12,904 gamesDiamond — 48.4% from 17,282 gamesMythic — 47.8% from 83,208 gamesLegendary — 49.9% from 32,755 gamesMasters — 51.0% from 1,150 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Diamond). Almost every row here is too thin for Diamond alone and adds Mythic / Gold. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Ring of Fire Hot Zone 54.9%
2118 70
Kaboom Canyon Heist 52.3%
940 58
Crystal Arcade Gem Grabprev. season 49.6%
3855 79
Rustic Arcade Gem Grab 51.1%
542 49
Dueling Beetles Hot Zone 49.5%
1209 61
Bridge Too Far Heistprev. season 49.2%
1261 62
Deathcap Trap Gem Grabprev. season 47.8%
4199 80
Safe(r) Zone Heist 50.5%
390 44
New Horizons Knockoutprev. season 47.1%
3180 76
Hard Rock Mine Gem Grab 48.5%
412 45
Pinball Dreams Brawl Ballprev. season 46.4%
2205 70
Dry Season Bountyprev. season 46.1%
3094 75
Flaring Phoenix Knockoutprev. season 46.2%
2610 73
Layer Cake Bountyprev. season 46.4%
1939 68
Gem Fort Gem Grab 48.1%
378 44
Shooting Star Bountyprev. season 45.6%
2372 71
Hideout Bountyprev. season 45.4%
2357 71
Spiraling Out Brawl Ball 46.6%
588 51
Hot Potato Heistprev. season 46.2%
744 54
Undermine Gem Grab 46.5%
473 47
Double Swoosh Gem Grab 46.4%
425 46
Triple Dribble Brawl Ballprev. season 45.0%
1289 62
Open Business Hot Zone 44.7%
1598 66
Belle's Rock Knockoutprev. season 44.3%
2084 70
Center Stage Brawl Ballprev. season 44.2%
1731 67
Parallel Plays Hot Zoneprev. season 44.0%
1268 62
Safe Zone Heistprev. season 44.0%
1206 61
Out in the Open Knockout 44.6%
435 46
Pit Stop Heist 43.6%
234 37
Sneaky Fields Brawl Ballprev. season 42.3%
1155 61

Who beats Finx and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Finx, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 nixo💚edui Legendary 20 37.8% 80.0%
2 MrDuet Legendary 24 33.5% 54.2%
3 バヤリースでも呑めよ Diamond 23 32.0% 47.8%