Best map: Shooting Star with 81.8% from 11 games.
Silverchange
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +3.2 — rewards skill: from Silver to Masters the win rate climbs by 3.2 points (regression 44.6% to 47.8%). The higher the tier, the better he does.
Where this brawler works (ranked, Silver).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Shooting Star ![]() |
81.8% | 11 | 0 | ||
Rustic Arcade prev. season |
71.4% | 14 | 0 | ||
Dueling Beetles prev. season |
66.7% | 15 | 0 | ||
Bridge Too Far prev. season |
64.3% | 14 | 0 | ||
Open Business prev. season |
55.6% | 18 | 0 | ||
Pit Stop ![]() |
54.5% | 11 | 0 | ||
Ring of Fire ![]() |
54.5% | 11 | 0 | ||
Parallel Plays prev. season |
50.0% | 12 | 0 | ||
Pinball Dreams prev. season |
50.0% | 12 | 0 | ||
Out in the Open ![]() |
46.2% | 13 | 0 | ||
Safe Zone ![]() |
40.0% | 10 | 0 | ||
New Horizons ![]() |
36.4% | 11 | 0 | ||
Undermine prev. season |
35.7% | 14 | 0 | ||
Flaring Phoenix prev. season |
33.3% | 12 | 0 | ||
Hard Rock Mine prev. season |
30.0% | 10 | 0 | ||
Hideout prev. season |
35.3% | 17 | 0 | ||
Gem Fort prev. season |
33.3% | 15 | 0 | ||
Double Swoosh ![]() |
25.0% | 12 | 0 |
Direct duels in Brawl Ball: how Glowy does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 36.2% against Rico in Brawl Ball — barely punishable even there, which makes him a risk-free first pick.
Glowy counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bibi
58.9%
107 games
Frank
49.2%
189 games
Edgar
51.1%
88 games
Griff
47.4%
95 games
Rico
44.8%
67 games
Trunk
41.9%
74 games
Players with a profile and at least 20 games on Glowy, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.