My roster

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EN

Gus

Support Super Rare All games Bounty
50.2%Win rate in Bounty
55,363Games
100Trust Score
44. of 106Rank in Bounty

Best map: Gated Community with 77.7% from 305 games.

Trophy Roadchange

Profile

Win ratePopularityBreadthCounter safetyStar rate 35.
Win rate 58.50.2 %
Popularity 66.0.91 %
Breadth 39.21% of maps
Counter safety 72.37.1 %
Star rate 35.18.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 72th means “better than 72% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/24, 17 days. 11 earlier days are left out — below 219 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/24.

Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.

Win rate

08/05 — 53.4% from 1,221 appearances08/06 — 56.6% from 2,654 appearances08/07 — 50.3% from 541 appearances08/08 — 47.9% from 691 appearances08/09 — 47.3% from 548 appearances08/11 — 53.0% from 1,571 appearances08/12 — 52.6% from 2,542 appearances08/13 — 48.1% from 7,918 appearances08/14 — 48.6% from 7,242 appearances08/15 — 50.1% from 7,143 appearances08/16 — 48.9% from 7,333 appearances08/17 — 48.8% from 4,092 appearances08/18 — 49.8% from 3,692 appearances08/19 — 50.9% from 2,748 appearances08/20 — 51.7% from 3,860 appearances08/22 — 58.2% from 342 appearances08/24 — 58.5% from 545 appearances
53.4%08/05 58.5%08/24

Pick rate

08/05 — 1.0% from 1,221 appearances08/06 — 1.1% from 2,654 appearances08/07 — 1.0% from 541 appearances08/08 — 0.9% from 691 appearances08/09 — 1.3% from 548 appearances08/11 — 1.3% from 1,571 appearances08/12 — 1.3% from 2,542 appearances08/13 — 0.8% from 7,918 appearances08/14 — 1.0% from 7,242 appearances08/15 — 1.2% from 7,143 appearances08/16 — 1.0% from 7,333 appearances08/17 — 0.6% from 4,092 appearances08/18 — 0.5% from 3,692 appearances08/19 — 0.7% from 2,748 appearances08/20 — 1.1% from 3,860 appearances08/22 — 0.8% from 342 appearances08/24 — 0.7% from 545 appearances
1.0%08/05 0.7%08/24

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 166 maps.

MapWin rateGamesTrust
Shooting Star Bounty 52.2%
15393 99
Hideout Bounty 52.9%
4310 80
Choral Chambers Bounty 52.5%
1335 63
Supercut Bounty 50.1%
5746 85
Crystal Clearing Bounty 49.3%
9392 92
Dry Season Bounty 49.3%
5858 85
Wall Hugging Bounty 49.5%
3530 77
Tasty Berry Bounty 48.9%
5431 84
Watermelons Bounty 49.9%
690 53
Deathcap Trap Bounty 45.7%
455 47
Layer Cake Bounty 44.0%
3221 76

Against whom

Direct duels in Bounty: how Gus does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 23.3% against Chuck in Heist. On average the worst case sits at 29.0%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Gus runs in 1 circle — whoever Gus beats beats someone who in turn beats Gus. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 65.3% 1,170 games Brock 55.8% 6,121 games Tick 55.9% 1,713 games Piper 53.2% 5,002 games Edgar 53.0% 4,478 games Grom 55.9% 572 games

Who plays him best soon

Players with a profile and at least 20 games on Gus, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 SW | Point Legendary 20 36.9% 75.0%
2 mnmhm Mythic 37 34.4% 51.4%
3 ワジオ Diamond 22 33.3% 54.5%
4 CONDE Legendary 35 32.6% 45.7%
5 SOLO ONLY Legendary 20 31.3% 45.0%