My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Jessie

Controller Super Rare Ranked · Masters Gem Grab
47.4%Win rate in Gem Grab
78Games
20Trust Score
73. of 88Rank in Gem Grab

Best map: Dueling Beetles with 53.1% from 2,306 games.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win ratePopularity 13.BreadthCounter safetyStar rate
Win rate 22.47.4 %
Popularity 13.0.06 %
Breadth 39.7% of maps
Counter safety 41.33.5 %
Star rate 86.30.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 86th means “better than 86% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Legendary the win rate stays practically the same (regression +1.9 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 48.7% from 1,071 gamesSilver — 44.8% from 2,268 gamesGold — 51.4% from 16,290 gamesDiamond — 54.5% from 21,751 gamesMythic — 52.4% from 127,668 gamesLegendary — 50.4% from 6,254 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Gem Grab

Where this brawler works (ranked, Masters). Filtered to Gem Grab: 4 of 13 maps. Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Gem Fort Gem Grabprev. season 52.0%
1069 60
Undermine Gem Grabprev. season 52.1%
860 56
Double Swoosh Gem Grabprev. season 51.9%
810 55
Crystal Arcade Gem Grabprev. season 49.2%
803 55

Against whom

Direct duels in Gem Grab: how Jessie does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 20.8% against Mico in Knockout. On average the worst case sits at 29.0%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 67.8% 838 games Bo 59.6% 1,585 games Nori 56.7% 2,873 games Edgar 55.9% 4,414 games Trunk 57.7% 1,139 games Damian 65.4% 205 games

Who plays him best soon

Players with a profile and at least 20 games on Jessie, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ably Diamond 29 37.1% 65.5%
2 Sea21 Mythic 28 36.6% 64.3%
3 玉米死了 Diamond 25 35.9% 64.0%
4 AlumniBiasa Diamond 30 35.0% 56.7%
5 ESS°FITO Mythic 23 34.8% 60.9%