My roster

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Kaze

Ultra Legendary Ranked · Silver Hideout Bounty
44.2%Win rate on Hideout
17,913Games here
4.2%Pick rate
100Trust Score
65. of 105Rank on this map
−12.0Skill bonus

Wins early — in Knockout 3.9 points better in short rounds than in long ones (45.6% against 41.7%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Profile

For Bounty, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadth 14.Counter safetyStar rate
Win rate 80.55.6 %
Popularity 98.6.85 %
Breadth 14.4% of maps
Counter safety 22.28.0 %
Star rate 18.14.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 98th means “better than 98% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Hideout. 08/20 to 08/24, 5 days. 3 earlier days are left out — below 155 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/24.

Win rate

08/20 — 60.6% from 607 appearances08/21 — 46.4% from 502 appearances08/22 — 50.1% from 387 appearances08/23 — 58.8% from 318 appearances08/24 — 56.8% from 417 appearances
60.6%08/20 56.8%08/24

Pick rate

08/20 — 6.8% from 607 appearances08/21 — 7.9% from 502 appearances08/22 — 7.4% from 387 appearances08/23 — 7.3% from 318 appearances08/24 — 6.0% from 417 appearances
6.8%08/20 6.0%08/24

Across the ranks

Win rate per rank tier on Hideout — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −12.0 — punishes weak opponents: from Bronze to Masters the win rate drops by 12.0 points (regression 52.6% to 40.5%). Higher up he gets outplayed.

Bronze — 73.4% from 1,986 gamesSilver — 55.0% from 2,387 gamesGold — 42.5% from 15,569 gamesDiamond — 44.0% from 7,677 gamesMythic — 47.2% from 7,486 gamesLegendary — 48.4% from 5,052 gamesMasters — 45.6% from 333 games
BronzeSilverGoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Bounty: how Kaze does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Hideout. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 59.4% 2,923 games Pearl 53.5% 1,556 games Ash 58.8% 260 games Clancy 63.4% 134 games Tick 51.3% 6,485 games Trunk 50.7% 6,257 games

Who plays him best

Players with a profile and at least 20 games on Kaze, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 лети ૮ ․ ․ ྀིა Masters 50 42.0% 68.0%
2 miguel Legendary 33 41.1% 75.8%
3 who am i? Legendary 29 40.9% 79.3%
4 Rem🦋 Legendary 23 40.7% 87.0%
5 For7ius Legendary 53 40.3% 62.3%