My roster

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EN

Kenji

Assassin Legendary Ranked · Masters Knockout
47.2%Win rate in Knockout
89Games
22Trust Score
68. of 84Rank in Knockout
+17.3Skill bonus

Best map: Ring of Fire with 57.8% from 4,585 games.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win rate 20.PopularityBreadthCounter safetyStar rate
Win rate 20.47.2 %
Popularity 30.0.12 %
Breadth 40.7% of maps
Counter safety 24.31.1 %
Star rate 60.22.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 60th means “better than 60% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +17.3 — rewards skill: from Bronze to Legendary the win rate climbs by 17.3 points (regression 32.7% to 50.0%). The higher the tier, the better he does.

Bronze — 24.6% from 914 gamesSilver — 36.8% from 1,063 gamesGold — 41.0% from 6,679 gamesDiamond — 45.6% from 5,270 gamesMythic — 46.2% from 18,419 gamesLegendary — 48.5% from 4,323 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Knockout

Where this brawler works (ranked, Masters). Filtered to Knockout: 4 of 22 maps. Almost every row here is too thin for Masters alone and adds Legendary / Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Belle's Rock Knockoutprev. season 49.2%
1483 64
New Horizons Knockoutprev. season 48.6%
951 58
Flaring Phoenix Knockoutprev. season 48.1%
1431 64
Out in the Open Knockoutprev. season 44.1%
3473 77

Against whom

Direct duels in Knockout: how Kenji does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 29.0% against Trunk in Heist. On average the worst case sits at 28.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Grom 59.3% 214 games Bolt 59.1% 154 games Brock 50.9% 1,722 games Edgar 50.2% 1,659 games Mina 55.3% 170 games Willow 50.6% 698 games

Who plays him best soon

Players with a profile and at least 20 games on Kenji, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 BS|YUZU Mythic 35 38.3% 65.7%
2 ぱんぱん Legendary 22 37.0% 72.7%
3 TE|Slick Legendary 37 36.0% 56.8%
4 FZ|Karubyi Legendary 28 34.8% 57.1%
5 -태일- Mythic 28 34.8% 57.1%