My roster

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EN

Kit

Support Legendary Ranked · Mythic Knockout
49.2%Win rate in Knockout
6,458Games
86Trust Score
29. of 105Rank in Knockout
−2.9Skill bonus

Best map: Belle's Rock with 50.8% from 1,820 games.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 66.49.2 %
Popularity 68.1.01 %
Breadth 0.0% of maps
Counter safety 57.36.6 %
Star rate 68.23.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 68th means “better than 68% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 21 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.

Win rate

08/04 — 47.9% from 1,748 appearances08/05 — 49.3% from 6,505 appearances08/06 — 48.3% from 4,222 appearances08/07 — 46.5% from 952 appearances08/08 — 48.6% from 951 appearances08/09 — 47.8% from 1,028 appearances08/10 — 47.2% from 2,808 appearances08/11 — 48.4% from 9,700 appearances08/12 — 47.7% from 14,987 appearances08/13 — 47.6% from 14,344 appearances08/14 — 47.4% from 13,022 appearances08/15 — 47.2% from 12,029 appearances08/16 — 48.2% from 11,812 appearances08/17 — 47.2% from 11,480 appearances08/18 — 47.8% from 10,556 appearances08/19 — 47.7% from 2,744 appearances08/21 — 51.1% from 1,138 appearances08/22 — 47.5% from 1,255 appearances08/23 — 50.2% from 1,163 appearances08/24 — 49.7% from 1,660 appearances08/25 — 47.0% from 1,016 appearances
47.9%08/04 47.0%08/25

Pick rate

08/04 — 1.7% from 1,748 appearances08/05 — 1.7% from 6,505 appearances08/06 — 1.6% from 4,222 appearances08/07 — 1.5% from 952 appearances08/08 — 1.6% from 951 appearances08/09 — 1.6% from 1,028 appearances08/10 — 1.5% from 2,808 appearances08/11 — 1.5% from 9,700 appearances08/12 — 1.5% from 14,987 appearances08/13 — 1.4% from 14,344 appearances08/14 — 1.3% from 13,022 appearances08/15 — 1.3% from 12,029 appearances08/16 — 1.3% from 11,812 appearances08/17 — 1.3% from 11,480 appearances08/18 — 1.3% from 10,556 appearances08/19 — 1.3% from 2,744 appearances08/21 — 1.2% from 1,138 appearances08/22 — 1.3% from 1,255 appearances08/23 — 1.2% from 1,163 appearances08/24 — 1.3% from 1,660 appearances08/25 — 1.2% from 1,016 appearances
1.7%08/04 1.2%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −2.9 — punishes weak opponents: from Silver to Masters the win rate drops by 2.9 points (regression 50.3% to 47.4%). Higher up he gets outplayed.

Silver — 54.1% from 1,233 gamesGold — 51.2% from 16,719 gamesDiamond — 49.0% from 26,853 gamesMythic — 47.8% from 125,794 gamesLegendary — 49.7% from 32,232 gamesMasters — 50.6% from 676 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Knockout

Where this brawler works (ranked, Mythic). Filtered to Knockout: 4 of 30 maps.

MapWin rateGamesTrust
Belle's Rock Knockout 50.8%
1820 67
Out in the Open Knockout 49.3%
1124 60
New Horizons Knockout 48.5%
1490 64
Flaring Phoenix Knockout 48.1%
2024 69

Against whom

Direct duels in Knockout: how Kit does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 32.1% against Jacky in Brawl Ball. On average the worst case sits at 29.0%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 61.5% 4,580 games Darryl 61.6% 2,729 games Pearl 61.3% 741 games Brock 55.7% 6,423 games Tick 56.9% 1,616 games Grom 58.5% 667 games

Who plays him best soon

Players with a profile and at least 20 games on Kit, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 𝚈𝚘𝚍𝚊 侍 Legendary 87 40.7% 56.3%
2 BIG|Arthur🥥 Masters 39 37.8% 61.5%
3 エルフ Mythic 56 37.7% 55.4%
4 たこたこ Mythic 23 37.6% 73.9%
5 🧨CryNaMike🧨 Legendary 33 37.4% 63.6%