Wins early — in Brawl Ball 5.2 points better in short rounds than in long ones (38.4% against 43.6%, split at 94 s). A pick for pace — if the game drags on, it works against him.
For Bounty, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
Only Layer Cake. 08/04 to 08/19, 16 days. 11 earlier days are left out — below 101 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.
Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Silver to Legendary the win rate stays practically the same (regression +1.9 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Bounty: how Leon does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed across all ranked tiers together — not for your tier alone.
Leon counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bolt
63.1%
1,673 games
Brock
56.7%
10,300 games
Tick
57.2%
3,397 games
Piper
54.2%
8,144 games
Pearl
56.0%
1,252 games
Mandy
54.1%
2,536 games
Players with a profile and at least 20 games on Leon, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | poss | Mythic | 54 | 39.0% | 59.3% |
| 2 | 龍Kano | Legendary | 24 | 38.1% | 75.0% |
| 3 | 金錒哥 | Diamond | 27 | 37.0% | 66.7% |
| 4 | миша біткоин | Legendary | 27 | 36.1% | 63.0% |
| 5 | CH| 𝓜𝓸𝓱𝓪 | Legendary | 41 | 35.6% | 53.7% |