My roster

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EN

Leon

Assassin Legendary Ranked · Legendary Brawl Ball
45.8%Win rate in Brawl Ball
3,591Games
78Trust Score
78. of 105Rank in Brawl Ball
+17.2Skill bonus

Best map: Hideout with 53.1% from 1,135 games.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 23.45.8 %
Popularity 64.0.87 %
Breadth 0.0% of maps
Counter safety 9.25.7 %
Star rate 29.16.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 64th means “better than 64% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 16 days. 11 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.

Win rate

08/04 — 44.0% from 207 appearances08/05 — 54.8% from 394 appearances08/06 — 41.3% from 172 appearances08/07 — 42.7% from 75 appearances08/08 — 51.2% from 84 appearances08/09 — 45.9% from 98 appearances08/10 — 41.3% from 349 appearances08/11 — 44.5% from 553 appearances08/12 — 45.3% from 433 appearances08/13 — 35.3% from 232 appearances08/14 — 49.6% from 129 appearances08/15 — 58.1% from 172 appearances08/16 — 47.5% from 183 appearances08/17 — 37.6% from 141 appearances08/18 — 33.3% from 93 appearances08/25 — 51.2% from 86 appearances
44.0%08/04 51.2%08/25

Pick rate

08/04 — 0.2% from 207 appearances08/05 — 0.2% from 394 appearances08/06 — 0.1% from 172 appearances08/07 — 0.1% from 75 appearances08/08 — 0.1% from 84 appearances08/09 — 0.1% from 98 appearances08/10 — 0.2% from 349 appearances08/11 — 0.1% from 553 appearances08/12 — 0.1% from 433 appearances08/13 — 0.1% from 232 appearances08/14 — 0.1% from 129 appearances08/15 — 0.2% from 172 appearances08/16 — 0.2% from 183 appearances08/17 — 0.2% from 141 appearances08/18 — 0.1% from 93 appearances08/25 — 0.1% from 86 appearances
0.2%08/04 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +17.2 — rewards skill: from Bronze to Legendary the win rate climbs by 17.2 points (regression 29.5% to 46.7%). The higher the tier, the better he does.

Bronze — 32.4% from 853 gamesSilver — 30.7% from 1,579 gamesGold — 35.5% from 8,741 gamesDiamond — 41.6% from 8,066 gamesMythic — 43.2% from 30,485 gamesLegendary — 45.8% from 3,591 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Brawl Ball

Where this brawler works (ranked, Legendary). Filtered to Brawl Ball: 6 of 29 maps. 3 of 6 rows are too thin for Legendary alone and add Mythic / Masters — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Spiraling Out Brawl Ball+Mythic + Masters 54.7%
483 48
Pinhole Punt Brawl Ball+Mythic + Masters 60.0%
70 19
Pinball Dreams Brawl Ballprev. season 47.4%
1233 62
Center Stage Brawl Ballprev. season 46.2%
1010 59
Triple Dribble Brawl Ballprev. season 43.9%
852 56
Sneaky Fields Brawl Ball+Mythicprev. season 40.5%
5975 85

Against whom

Direct duels in Brawl Ball: how Leon does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 22.2% against Doug in Hot Zone. On average the worst case sits at 28.8%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Jacky 58.9% 107 games Bibi 49.0% 1,133 games Darryl 51.2% 203 games Griff 46.7% 1,793 games Maisie 49.2% 65 games Doug 46.7% 182 games

Who plays him best soon

Players with a profile and at least 20 games on Leon, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 poss Mythic 54 38.8% 59.3%
2 龍Kano Legendary 24 37.9% 75.0%
3 金錒哥 Diamond 27 36.7% 66.7%
4 миша біткоин Legendary 27 35.8% 63.0%
5 CH| 𝓜𝓸𝓱𝓪 Legendary 41 35.3% 53.7%